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Thread: Most important bugs that need hotfix, not scheduled patch | Forums

  1. #1

    Most important bugs that need hotfix, not scheduled patch

    As I play I am becoming increasingly annoyed with one particular bug:

    When a whole stack is instantly destroyed by an attack/ability graphical effect of that attack/ability doesn't show up.
    So for example, if a stack has 26 creatures and you cast Lightning Bolt on it and destroy 25 creatures Lightning Bolt shows(both casting and the lightning), but if the Lightning Bolt kills all 26 creatures nothing shows at all, only creature death animation is shown.

    This goes for any other ability or default hero attack.


    Please, if anyone from Ubisoft or studio in charge of support is seeing this fix this bug as soon as possible, it is incredibly frustrating and it makes me want to cease playing.

    Also, as that bug list topic has over 170 pages, post here only bugs that are very obvious like this one and are in need of immediate elimination.


    EDIT: This bug also affects ranged creature attacks, like liches,coral priestesses, fate weavers, etc...
    Last edited by Mettyx; 04-29-2012 at 07:56 PM.
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  2. #2
    Are you kidding? A minor graphical glitch strikes you as the most important drop everything now OMG gotta fix it or you stop playing? That's absurd. It's also absurd to ask that this thread be dedicated to 'obvious and in need of immediate attention' bugs. The definition of 'obvious' and 'need immediate attention' are extraordinarily subjective. To me, the bugs where skills/effects don't work right (e.g. pain mirror reflecting too much damage) are much more pressing than some minor graphical issue. I could give a rat's *** about lightning bolt showing up when the stack dies. Sure, it's pretty, and not having it is a bummer, but it doesn't affect game play at all and so many other bugs do.
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  3. #3
    Quote Originally Posted by Ralzeen View Post
    Are you kidding? A minor graphical glitch
    I am disappointed with such dishonesty you displayed here, this is a fundamental visual bug influencing the core enjoyment of the game, there is nothing minor about it.
    Also it is so blatant and obvious that it should have a very easy fix. Which means a knowledgeable person can find the source of it and fix it within an hour.

    I could give a rat's *** about lightning bolt showing up when the stack dies.
    Every ability/attack, having trouble with reading comprehension, are you one of those slow people who see an example of something and then disregard everything around it??
    Last edited by Mettyx; 04-28-2012 at 12:14 AM.
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  4. #4
    I am going to stick with: Are you kidding?

    1. What, exactly, is dishonest about what I posted? It is a graphical bug. To me, it is minor. Ergo, it is a minor, graphical bug. A fundamental bug would be a stack not displaying at all, or your hero not displaying at all on the main map, or something along those lines. In order to be fundamental, it must impact game play. Not seeing an attack animation does not do that.

    2. It is not every ability/attack. Standard attacks with might heroes show their regular attack animations when a stack dies. So, what was that earlier about dishonesty?

    3. Let's assume, arguendo, that more than just lightning bolt is affected by this (although, that's the only one I've noticed with the problem). I still don't give a rat's ***. You know why? It's still a minor, graphical bug. The lich's Drain Life ability not working when the lich's attack kills the stack is a much more impotrant bug. Do you know why on that one? Because it impacts the play of the game! Instead of healing units, it doesn't. So you either have to a) not heal friendly units so you can kill the stack, or b) attack a different stack, thereby altering your strategy, to get healing to your friendly stack. Whether or not that lightning bolt (or any other hero-based attack animation) displays, the target stack still dies. Your playing of the game is not affected.

    4. To insist that Unisoft/Limbic HALT EVERYTHING NOW in order to fix what you perceive as OMG IMPORTANT when you have no knowledge at all of their process, the code of the game, or anything, is absurd. They are already having a hard enough time patching the game and you want them to change up how they are doing it?

    5. Stop being an idiot.

    6. I forgot these:
    http://www.simpletoremember.com/vita...ning_bolts.JPG
    http://outdoor-lightszone.com/wp-con...tning-bolt.jpg
    Since you like seeing lightning bolts so much.
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  5. #5
    While this bug is really annoying, it is not in any way a major priority. As Ralzeen said, it doesn't affect the gameplay. It'd be nice to see it fixed at last, but as the game's been released half a year ago, by this time any bug feels like it should've been dealt with ages ago.
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  6. #6
    Quote Originally Posted by Ralzeen View Post
    I am going to stick with: Are you kidding?
    I can't believe this is happening, please go away you weird bizarre person.
    But first let's see how this huge visual bug is not that big of a deal:

    1.In Amalur The Reckoning there are no spell effects, character just waves hands and you see damage numbers but nothing else.
    2.In Skyrim when you kill something with magic, you can't see any magic effects at all.
    3.In Dungeon Siege 3 when you score a critical hit nothing to be seen...

    Which part of fundamental visual core and feedback you don't fu*king understand??!
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  7. #7
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    Quote Originally Posted by Mettyx View Post
    I can't believe this is happening, please go away you weird bizarre person.
    But first let's see how this huge visual bug is not that big of a deal:

    1.In Amalur The Reckoning there are no spell effects, character just waves hands and you see damage numbers but nothing else.
    2.In Skyrim when you kill something with magic, you can't see any magic effects at all.
    3.In Dungeon Siege 3 when you score a critical hit nothing to be seen...

    Which part of fundamental visual core and feedback you don't fu*king understand??!
    I do so adore these rant posts. They validate my sense of personal intelligence.

    Right, with the personal insults out of the way, let's get down to the actual posts pertaining to this bug.

    Yes, it's an irritating bug. I find it annoying when my spell effects don't show up, same as everybody else. But this bug, while irritating, does not affect gameplay in the same sense that broken abilities do.

    If my creature ability worked, but failed to show its animation, at least I'd know things were working as intended, and the minor graphical glitch could be fixed with a patch in short order. In Heroes VI, this simply isn't the case, and fixing the things that are broken and in that way directly affect gameplay and balance should have a higher priority than an (admittedly irritating) graphical glitch.

    And the visual feedback is also a fallacy. The spell effect doesn't show up, but you still get damage numbers, and the enemy still falls over dead, so you get the NECESSARY feedback. You just don't get the flashy feedback. Hardly fundamental, but - as stated before - quite irritating.
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  8. #8
    Quote Originally Posted by Lasharus View Post
    could be fixed with a patch in short order

    But that's my whole point, I even specifically said so

    Quote Originally Posted by Mettyx View Post
    Also it is so blatant and obvious that it should have a very easy fix. Which means a knowledgeable person can find the source of it and fix it within an hour.

    That's the whole point of hotfixing instead of scheduled patching, you know, like the title of the topic!

    Jesus imaginary christ, and then you go on saying that you pride yourself on "personal intelligence" yet you fail to have even basic reading comprehension.
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  9. #9
    Bwahahahaha. You expect them to give this top priority when there are still fatal errors in the game? That's hilarious!

    This is nothing. A minor visual glitch in a turn-based strategy game? This isn't Battlefield or something where a missing damage indicator has an actual impact on player performance. The graphical part might be overlooked, but both the status message and the number indicator beneath the stack will show that the stack is gone. A minor nuisance compared to people who cannot even play because the game crashes.
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  10. #10
    Quote Originally Posted by KaeYoss View Post
    A minor nuisance compared to people who cannot even play because the game crashes.
    That is extremely rare, like with every other game/software ever created.
    Hotfixing is for glaring simple things present everywhere which can be easily fixed if attention is brought to it.
    Last edited by Mettyx; 04-28-2012 at 10:44 PM.
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