Characters position are not represented accurately to other players. This is by far my biggest frustration with the game at this point. Some examples:
1. All I can see of an enemy is their shoulder, based on the visual feedback the game is giving me, they can not see me. I take a few seconds to line up a shot, and in that time they've killed me, when it should be impossible (based on the visual feedback)
2. When player's are lying prone on ramps and stairs, all I can see is a few inches of the top of their head, its should be impossible for them to see me, let alone fire a gun at me. Yet this is what happens.
3. When I'm lying prone, and can just make out the lower half of an enemy unser some obstacles, they should not be able to see me. Same issue, I think I have time to line up the shot, but against what is physically possible, they can see me.
I really want to see this bug addressed, as it can kill a lot of the fun for me.




) and be very difficult (But still possible) to be shot.

