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Thread: Leveler in Riff Repeater Not Leveling Up? | Forums

  1. #11
    Senior Member Steel_Nirvana's Avatar
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    I've noticed that with bends, you not only need the initial flash, but the glowing sparkles for it to count in Riff Repeater.
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  2. #12
    Quote Originally Posted by SeattleSauve View Post
    Yeah, I found the last solo on Mean B!tch to be one of the most frustrating solos to master on disc... Not quite as frustrating as Sunshine of Your Love though

    Single block solos (ones that often require 100% notes hit) where there are bends, and note detection issues are really frustrating. I also felt as though I had fully levelled that last solo in Mean B!tch many times ahead of actually getting the "Level Up" that I was looking for. I'd often sit there waiting in breathless anticipation just to get the dredded "Try Again".
    LOL, i was just doing the very same thing 10 minutes ago.
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  3. #13
    Senior Member The_Penguin222's Avatar
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    Quote Originally Posted by kittendaddy2 View Post
    There's that cool run of 7 or so harmonics in a row on Barracuda (and I love that part) that refused to level until I realized I had to mute each harmonic before I played the subsequent one or the engine got confused. So I didn't have to play it perfectly, I had to play it wrong to advance the phrase.

    .
    Yeah I had trouble with that one, only my strat gets it 100% of the time, my Gibsons are hit and miss.

    I'm still trying to level up the second last section of Barracuda (the one with the double stops at 12 and 15, it really has trouble recognizing those.
    I'm going to tweak the intonation on my LP and try again.
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  4. #14
    Quote Originally Posted by kittendaddy2 View Post
    Again, it's not about playing it clean or playing it right, it's about tricking the game into doing the right thing.
    YES this! If at least the game would indicate what it thinks you're doing "wrong" you can easily trick it to understand but you sit there trying to guess which part then ...try again...try again...ugh. Frustrating.
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  5. #15
    I'm beginning to wish you could just unlock entire songs individually. I've had the game and my first guitar for only a week now and I already think that the game is holding me back by making it stupidly hard to access a song's actual chart when I can more or less play phrases at the max level in leveler if not necessarily perfectly, whereas when playing the song I get just a few notes here and there. Also I wish I could unlock Vasoline's solo (which is currently at about 70%, though I'm familiar with the full chart) so I can work on mastering the song.
    Last edited by Ace_2401; 04-26-2012 at 06:16 AM.
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  6. #16
    Quote Originally Posted by Steel_Nirvana View Post
    I've noticed that with bends, you not only need the initial flash, but the glowing sparkles for it to count in Riff Repeater.
    This is definitely true and is something I just discovered myself while using Free Speed.

    Tabe
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  7. #17
    Senior Member Steel_Nirvana's Avatar
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    Quote Originally Posted by Ace_2401 View Post
    I'm beginning to wish you could just unlock entire songs individually. I've had the game and my first guitar for only a week now and I already think that the game is holding me back by making it stupidly hard to access a song's actual chart when I can more or less play phrases at the max level in leveler if not necessarily perfectly, whereas when playing the song I get just a few notes here and there. Also I wish I could unlock Vasoline's solo (which is currently at about 70%, though I'm familiar with the full chart) so I can work on mastering the song.
    Sure, that's one way to look at it...but if you're just beginning, you'll be learning valuable techniques as you level the phrases up. The goal isn't learning a song; the goal is learning guitar.
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  8. #18
    Senior Member mbarsott's Avatar
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    Quote Originally Posted by CoachTabe View Post
    This is definitely true and is something I just discovered myself while using Free Speed.
    Aha! That was exactly what I was going to say...Free Speed is the most misunderstood and underutilized riff repeater. I only figured its value when I started participating in the challenges, three weeks ago. It is frustrating for many people because it won't let you progress if you are doing anything wrong, like releasing a note too early, or bending too much or too little. People tend to abandon and not come back to it. I use accelerator to train speed and timing, but when I want to figure exactly how to play a part, Free Speed is the way to go. It has its limitations, though. For example, I cannot get the strumming part of We Share the Same skies in Free Speed, but for solos it is the best. Solos with sustained bends, like Mean B.itch and Run Back are hard to figure out using only Leveler or Accelerator.
    Last edited by mbarsott; 04-26-2012 at 04:41 PM.
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  9. #19
    Quote Originally Posted by SeattleSauve View Post
    Yeah, I found the last solo on Mean B!tch to be one of the most frustrating solos to master on disc... Not quite as frustrating as Sunshine of Your Love though
    i recently mastered Mean B!tch a couple of days ago-- goddd@mn!!! yeah though, that and sunshine have been two of the hardest solo's i've leveled to 100% so far.

    also i confirmed that you can master a song with a locked section, since i mastered mean B!tch (combo) on the first attempt after i had finally leveled the solos in RR (with the "interlude" section still being locked.) the interlude played the same way it did in the single note arrangement, and came fully leveled. after hitting enough notes to not level it down, i noticed on the right it said "phrase level max" as though it was testing me like in leveler, and after i played through the arrangement the section was indeed unlocked in RR and 100% leveled. also the song was mastered when i got the 100k, despite the section initially being locked (and not leveled at all).

    i would also like to mention some glitches i can confirm with leveler:

    1) before the major update awhile ago (the one that introduced the "set mastery" option) there was a DEFINITE issue where the section would not level until you hit 100% of the notes. this included multi-block sections. in one particular song (i forget which)i, after being insanely frustrated hitting "restart" 100 times with only the 5 lives, i felt like it was more difficult than i could see the developers making it. so, being superstitious, i ended the leveler, then went right back into it. first try = leveled. (after literally 100 failures-- where i missed a few notes each time.) i missed the same amount of notes, if not more, than when i had been trying to level it (i know because i counted how many i missed as i went through it, thinking "2 mistakes" was the max i could make before restarting.)

    ^ that was pre-patch, and i haven't noticed it happening with the 30 live system implemented, and i also noticed the devs never commented on it. this makes me wonder if they actually fixed it (and are keeping it quiet for some reason) or i simply haven't run into it again.

    2) i DEFINITELY leveled that sunshine solo without hitting all the notes. i'm not sure if the above glitch was in play still for most people when they mastered the section, but i sure as hell missed at least 2 notes when i got the 'level up!"

    3) i've also noticed inconsistencies-- i'll miss the same, if not more notes than a time i got "try again," yet get the magical feeling that comes with "level up!" and the grinding wheel noise. this makes me think that either the game rewards you for multiple attempts (i doubt this highly)-- OR, perhaps there is some sort of glitch where hitting a certain part of the section with 100% accuracy, not the entire section, results in leveling up. this reminds me of the house of the rising sun issue with the outro, where you used to have to hit the riff before it even came on screen to get it to level you up.


    just some things i've noticed. it's possible i'm misunderstanding things, so anyone who can confirm or reject what i'm saying is welcome. i'd like to figure out the system as much as anyone else.
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  10. #20
    Quote Originally Posted by Steel_Nirvana View Post
    Sure, that's one way to look at it...but if you're just beginning, you'll be learning valuable techniques as you level the phrases up. The goal isn't learning a song; the goal is learning guitar.
    Heh, I figured someone might say that. To clarify, I want that option not to skip leveling entirely, but to have it for sections that I feel I could play well enough in the actual song but I can't quite get it perfect in leveler because of a bend or something. That said, it is fun to take sections to 100% and see if I can figure them out after only having access to maybe like 30% before. In a couple of cases I actually got a hang of the sections, lol.

    And I'm going to be taking guitar lessons from a friend, so I still have a "learn guitar" mindset, I just wish the game was less restrictive. It's funny, a week ago I don't think I would have believed I've gotten to where I am now. XD
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