You're right on the money. This is why I also think that GRFS is going to tank just like Splinter Cell 5 did.
Well, Splinter Cell 5 didn't tank, but it had a very bad aftertaste.
Maybe, maybe not. Splinter Cell 5 could have been better called Sam Fisher: Conviction, since it wasn't a Splinter Cell game moreso than a side story in the Splinter Cell universe. They could have gotten away with another Splinter Cell game as the successor and kept Sam like a side story.
GRFS, however, might shape up well. I don't know. I've been looking for a good PC co-op for ages, rather than these letdown SPEC OPS or side-story co-op which never felt fulfilling.
I also did not like the PC GRAW2 interface. I had a nightmare controlling squadmate orders, and in the end just soloed most of the content because my AI pallies seemed to be incompetent at everything.
Having not seen any footage prior to playing GRO, compared to plenty of GRFS footage, I like some things, but not others. The lack of a spotting feature unless you actually shoot at a target or use Oracle, even though they are in visible range while you're in cover, is kind of odd for me
You can buy a laser attachment for your weapon (depending on gun, not all can have it) which allows you to put down markers and also let's teammates see which way you're aiming.
But that's at the hefty cost of 1350 RP which can take 8 matches (each being 20 minutes) to get and that's a long time. But if you've got more than 2 hours to spare, you can get it!
Whoa, a free-2-play game being better than the "triple-A" title?
You may disagree with me but I really don't like the direction Future Soldier is moving in for the multiplayer. But I still have hopes for the campaign/co-op.
Read my silly article: http://gameshoes.wordpress.com/2012/...s-multiplayer/
Hurr hurr.... spamming... Not really, don't even try to expect me to make a post this large using the forum tools.