
Originally Posted by
Compassghost
A very well-thought out post.
I have a minor point, though. You mention you have to reach Level 20 before you can try out all the guns.
I believe both Rainbow Six Vegas 2 and Splinter Cell Conviction covered this bit. It's been a while since I leveled through both, so bear with me. In Splinter Cell, you got weapons as you FOUND them, or as they were released through DLC. You could upgrade each one as you progressed. In R6V, you shared an XP bar for single and multiplayer.
Also, in response to the part where GRO is F2P, I am under the impression that it will use a similar cash shop system akin to either Battlefield P4F or Blacklight, wherein all the cool stuff has to be rented unless you spend dosh to unlock it permanently, which is inconvenient at best and grindbreaking at worst.