@Labchop ,found your ladder problem's answer !
watch the third video , interview, and the check out the left screen at 2:44 !
@Labchop ,found your ladder problem's answer !
watch the third video , interview, and the check out the left screen at 2:44 !
Holy Sh1t I never noticed that in the background, that ladder is sweet compared to the ones on FC2 - Seems to attach really fast and movement looked smooth.
I really hope that we get them in the editor and that they work like that - You are very observant Jamey2001 (well spotted)
Made me feel so much better seeing that ladder working like that - no more wooden robot animation when climbing up or down.
I just checked that out and yes it does seem that the water is murky in the submarine pen and clear in the ocean, which is obviously due to the submarine pen's water being separated from the ocean's which has led to being turned murky by the rusted submarine.
Looks so good!
Far Cry 3...
But I doubt it'll make it in the public editor. In FC2, there, too, was several types of water (You can see some dirty water in the "Last Resort" MP map, and that "normal" water at the lake around the map.), but this feature wasn't there in the public editor... With some world data file modifications I was able to replicate the effect, but it was a pain in the *** to do (It DID save in the .fc2map file, though.).
any one noticed the fall reaction in the second video ?