Reconnaissance is one of the best skills a true Ghost brings to the battlefield. In Shearwater 51, you will need that expertise to indentify an unfamiliar yet strategic position that grant ATTACKERS advantage over "spawn campers". This Map DNA is the intel you'll need to point you to that tactical spot. Show us where "spawn campers" can be overthrown, and tell us why.
The attackers get "camped" in the dark red areas. They drop-down in the open into the low-ground. It's literally a killbox for the defenders if they can position themselves in the light red area. The red dots in the bottom-left image shows idea placement for an 8-man defending team as the map currently stands. The defenders have cover, can easily move to cover a downed squad-mates position, and basically dictate the entire flow of the map.
From the bridge, you can easily clear the area below from spawncampers due to the height advantage or just avoid them and move on to the control points. Hope this helps a bit..
Maybe the devs should put a stairset there to make it more obvious and realistic, I don't think the oilrig workers have to climb boxes to get to work in real life... ;D
PS: Somehow, i'm not allowed to post attachment, i tried .jpg and .png with valid file sizes and under attachment, it says "You have uploaded the maximum of 5 files" but i never uploaded any. Can someone help me with this?