I'm more concerned about the FoV (Field of View). AA and AF Settings is something you don't need to have to be honest, there is a little difference while actually playing a game except loss of FPS. It's not like players holds off shooting each other because they want to look at the smooth edges of the 3D models or shadows in an intense firefight
Gears of War for PC had a really bad FoV even if it was a 3rd person shooter (camera was way to close up to the character). And I really hope there will be some sort of option for this.
Maybe it's better to call it camera position but I feel like Field Of View (FoV) is the correct term anyways.
In worst cases GRFS might get players who get motion sickness etc because of the wrong ratio/camera.