Ideally it would feel like the originals or even DA (which I, to this day, defend as still being Splinter Cell...just Splinter Cell if he wasn't in his "comfortable environment" while Conviction felt like an entirely different franchise altogether). My "PERFECT" SC game which would appeal to literally everyone is this:
A "Conviction" Mode that I will rename "Easy" from now on: you get M&E, LKP, the fast climbing and the fast paced action film feel.
Another mode "Normal": this mode has m&e, but no LKP. the feeling is a lot more classic.
Classic: this mode feels just like CT
Hardcore: just like expert mode on CT.
You'd be able to configure your game however you want in the options:
Variable Speed: On/Off (This determines if there is one set speed when walking/crouched. On will give the wide range that was present in SC through DA)
Sound Meter: On/Off
Mark and Execute: On/Off
Last Known Position: On/Off (This determines if the LKP "ghost" is present or not. All the previous games incorporated LKP they just didn't show it.)
Cover-to-Cover: On/Off
As for what I believe WILL actually happen...I believe they will have listened to the criticism. I think the game will be a lot more character driven as opposed to spy-beat the bad guys like the originals. So more like conviction in terms of how they feature the characters. I believe they will add variable speed when crouching as well as the ability to hide bodies based on all the criticism but still allow players not to be overly punished for not doing so (unless they add in different modes where the punishment gets harsher maybe). I believe M&E will still exist but gone will be the black and white fade system. That totally eradicated the graphics. If I had my way, they'd use DA's graphics because those are IMO ****ing gorgeous. But I'm sure they will either use an updated conviction engine or a brand new one. They will still offer a wide range of weapons but hopefully more stealthy gadgetry (original gas sticky cams, emp upgrade to the SC pistol or "five-seven" as it was called in Conviction, etc. Hopefully the SC-3000 is given the abaility to launch the gadgets or they just bring back the SC-20k which is what I'd prefer.
I believe the brutal interrogations will be brought back and given more freedom (as in featuring more things to do with the environment instead of just one or two) but also old style interrogations (maybe).
The co-op will probably be brought back and will feature more co-op specific tactics and moves like in CT. Anyway. I believe the game will still be aggro-stealth (eugh...) but with more of an original feel to it (bittersweet). So yeah. Excited nonetheless. Will be majorly disappointed if it's just SCC2. Will be majorly ***zed if it's SCCT2 and will be reasonably pleased if it's SC:R with a balance between the two styles.



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