
Originally Posted by
Sephrick
Hello,
Not sure exactly where this should go, so I assumed General Discussion was as good a place as any.
First, let me thank Ubisoft for the opportunity to participate in another beta. Having had the opportunity to participate in the Assassins' Creed: Revelations beta was an exciting opportunity, as is my chance to test GRO.
First, guns seem to be very well balanced. Especially in comparison to some other shooters which tend to render certain weapon types generally useless.
My biggest concern with GRO gives me flashbacks to Assassins' Creed: Brotherhood. That is, the sheer impossibility of leveling as a later participant. This stems mostly from what seems to be imbalanced devices.
I feel like I struggled through constant head shots to get to get to level two only to be rewarded with a heat sensor that blocks me from shooting my weapon. Meanwhile others are running around with invincibility force fields and somehow detecting me from out-of-sight. I still don't even know what it means when my character flashes red and it says "You've been detected by (Name)."
Obviously someone on the opposing team has detected me, but the implications of it are a mystery to a new player.
Another problem I faced was hit detection. I have absolutely no idea if my shots are hitting people or not. Meanwhile, other players seem to get consistent head shots even though I can't see them. Which likely stems from the fact that others can turn invisible while I'm left to be a sitting duck.
Which is why I mentioned AC:B. I feel less like an active participant and more like exp fodder until I've put in enough time to be allowed access to "abilities" that level the playing field.
Obviously there should be some benefits to having put in the time to level higher. But it's almost impossible to compete at lower levels.