
Originally Posted by
FatePrice
One of the biggest problems with todays "tactical" games (OFP,BF3,RSV2) is the lack of dependance the player has on his squadmates, especialy in RSV2. Its all too easy to just "Do your own thing" and say to hell with your team. the only way to know whats going on with them it to STOP..press select look at the trashy *** map that takes up the WHOLE SCREEN. The cones of vision on the mini map are a start, but that doesent set you apart from any of the other FPS on todays market does it? I beleive there should be a physical asspect of the room clearing experence. Its kind of a hard concept to explain in words so ill just let this video do the talking, it comes from an unusual source but within the first few seconds you'll see where im going, specificlly 00:27-00:29. Feel free to add on o the idea and share your thoughts on it.
not really sure if the developers even check these boards, even though it seems to have gone completly dead after the dismisal of the core dev team. But I really hope ubisoft actucaly listens to there fans this time around...
sorry for the **** spelling