Page 1 of 3 123 LastLast
Results 1 to 10 of 21

Thread: No Refund for Weapon Equipment | Forums

  1. #1

    No Refund for Weapon Equipment

    Does anyone else not like the fact that when you replace the equipment on your gun you do not get a refund. So if you were to pay using real money for a scope and put on a different one it just charges you more money and deletes your equipment.

    I personally don't like it kind of turns me off the game. Take a page out of WoT and store the equipment I have. I don't like the idea that I can't keep customizing my gun.

  2. #2
    To give my honest opinion it feels like the devs are going to try and wrangle of the money out of players.

    I would actually like a reason from the devs as to why i don't get to keep my items I "Bought" because I would invest money if it didn't just disappear on me.

  3. #3
    Senior Member
    Join Date
    Sep 2008
    Posts
    716
    As unfortunate as it is, having no refund is not a problem.
    BeefJerkyHunter
    My WordPress Blog

  4. #4
    GRO Community Leader cra2yazn's Avatar
    Join Date
    Mar 2012
    Location
    Ponyville, Equestria
    Posts
    516
    Well then u better make sure when u buy whatever you are buying, its what you want. Only way this would be vaguely fair is if the attachments bought via GC were kept but were limited to the weapon you first bought it for.
    IGN: PinkyPie / Xfire:cra2yaznguy / Steam:http://steamcommunity.com/id/spicypinktaco
    Assault: level 1(M27 D10RS) / Recon: level 1(M24 GI/MP5SD-N2) / Specialist: level 1(Mk4 C)


    Contact Support - GRO System Requirements

  5. #5
    IMO, If we could store mods or sell back this would cause a few issues with GR:O

    1: We would fill our inventory cap faster then we could say WTH!
    2: There would be no way to cash sink in-game curreny
    3: Everyone would own top of the barrel weapons. Due to #2
    4: Once you own all the top weapons and mods games ends you get bored, leave, quit, whine and moan, because you have nothing left to work for.
    5: Owning top weapons/gear due to #2 it would render the weapon proficiency useless as you wouldn't be trying to level a weapon up for crit DMG as you got top gear.

  6. #6
    Community Manager chemzero's Avatar
    Join Date
    Sep 2010
    Location
    NC, USA
    Posts
    914
    Keep in mind this is still Closed Beta. We are working on a system to allow players to test before buying.
    ChemZero -- Community Manager / Waffle Consumption Specialist Extraordinaire

    Click Here to Contact Customer Support

  7. #7
    Division Agent Freelancer852's Avatar
    Join Date
    Apr 2012
    Location
    Calgary AB, Canada
    Posts
    1,734
    I would rather see the ability to unequip attachments and then reequip them to weapons of the same class that are compatible.

    Ex: I sell my MK 16 but unmount the Phantom, Grip, and Laser Designator and attach it to a newly purchased ACR. Such weapon accessors couldn't be mounted to SMG's, Shotguns, etc. Only other AR's with compatible upgrade slots.

    That kind of solution works well for another Free to Play game I play; World of Tanks (DON'T JUDGE ME WWII TANKS ARE AWESOME OK?!)
    Forum Moderator
    Tom Clancy's The Division


    Forum Rules
    Sig, Avatar, & Image Guidelines

    Official Website
    Official Facebook
    Official Twitter


  8. #8
    Senior Member Creepermoss's Avatar
    Join Date
    Mar 2012
    Location
    The restroom
    Posts
    515
    Oh, another tanker. I bet you recognize this logo, hmmm? We even have little tank icons on our TS.

    And I would like to see swap-able parts between weapons, but it's not a gamebreaker IMO. I usually make enough RP between weapon unlocks to buy a new gun as soon as it's available, and having to play with it stock helps me get a feel for which mods I think would benefit the gun the most.

  9. #9
    Division Agent Freelancer852's Avatar
    Join Date
    Apr 2012
    Location
    Calgary AB, Canada
    Posts
    1,734
    I don't play Tanks that much, been playing World of Warplanes alpha a lot more recently. The only group/clan I really know for tanks is SGLE (**** goons).

    And I also agree that this isn't a necessary component. I too have enough RP to usually unlock the attachments I want as soon as I want, or shortly thereafter. It would still be nice to do this though, maybe even restrict it to weapon variants (like the MK 16/MK 16 SV/MK 16 C).
    Forum Moderator
    Tom Clancy's The Division


    Forum Rules
    Sig, Avatar, & Image Guidelines

    Official Website
    Official Facebook
    Official Twitter


  10. #10
    Member LovelessMemory's Avatar
    Join Date
    Mar 2012
    Location
    Gensoukyou
    Posts
    137
    Quote Originally Posted by Freelancer852 View Post
    I would rather see the ability to unequip attachments and then reequip them to weapons of the same class that are compatible.

    Ex: I sell my MK 16 but unmount the Phantom, Grip, and Laser Designator and attach it to a newly purchased ACR. Such weapon accessors couldn't be mounted to SMG's, Shotguns, etc. Only other AR's with compatible upgrade slots.

    That kind of solution works well for another Free to Play game I play; World of Tanks (DON'T JUDGE ME WWII TANKS ARE AWESOME OK?!)
    The reason why that works in World of Tanks can't really be applied here given the prices. Last I checked, the cost of the M4A3E8 was around 660k, and to deck it out with my GLD/VS/Vent combo (Try it, and add the gunner aim and driver aim skills and you get a perfect on-the-move shooter) was 1.6 million, with each device costing nearly as much as the vehicle itself (and I think VS is 600k alone). Even if it's moveable (for a price too!), the cost of the device itself is extremely expensive.

    In other words, you'll need to make the attachments on the order of several thousand a piece (if we use level 20 as the mid-point, that's be 12-15k a piece if you want to keep parity to WoT).

    Yes, I played WoT, but I left after a few months into release due to a busy schedule. I'm more of an artillerist and I will return once the French artillery is added in. I played from start of CBT in that game.
    Last edited by LovelessMemory; 04-13-2012 at 03:50 PM.

    Specialist 23 (NS2000 SP) ~ Assault 3 (M500 SV) ~ Recon 8 (SRS SD)
    IGN - DreamlessMemory

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •