Im not sure if this is where i need to post this but this seemed to be the best place.
I normally play a specialist so i fully understand nearly all of the situations that Shield and Black out are used, but tonight I changed it up and tried Assault. I got to level 4 used Blitz and I found I was only using it to make up ground or as a hard counter to the shield other wise it widely useless or to be more accurate weak. When playing any other class when I hear someone coming I can nearly always kill them before they hit me, or if im lucky a team member will help out. Forcing the Assault to no longer use it to disrupt a team but only for traversing the map. The only other benefit it can glean is when the shield is on you back it give you some protection(nice touch Ubi) I have been saved numinous times by it and i find that to be its only saving grace.
After using Blitz for a while i switched over to Heat and i was completely lost on its use and usefulness outside of, Im out of ammo and i used it as a desperation tactic. From what i can tell the assault class got the short end of the stick in Pre-Pro. Recon, gets Cloak, Nice i can go invisible and Oracle, Alright 2 to the left 1 to the right got it. Specialist: Aegis, Sweet a shield that deflects bullets and BlackOut, AOE Stun here we go. and Assault, Cool Blitz that's a cool name, Ohh i run faster and can bash things and Heat, ok my view changed thats cool, ahh there is the enemy ok im hitting him for 1 damage and its over.
Now i realize this is my opinion and it no way is any of this 100% true its just how i see it, the Assaults abilities just seem tacked on to counter really cool ones and no true time was taken after they were developed and implemented to reevaluate them or maybe it has and im just not aware. I do add one caveat not having played with Heat a whole lot i cant really make any worth while comments to improve it but with blitz i think if the shield emitted a mini aegis to fully cover the Assults body from the front it would add that little bit of flare if not just make the shield a bit wider and taller to protect the arms and legs.
If any of this seems out of place for anyone please let me know and any pointers to make Heat more usable would help me articulate possible a fix or maybe it was simple operator error.








