I've got a small host of concerns regarding the inventory screen and some quality of life adjustments that could be made.

First of all, there should be at minimum three columns of items to see at a time. I foresee people's inventories ballooning like crazy on release and we're going to need to be able to navigate the dozens of guns, armor plates, grenades, boosts, armors and hats that will fill up our footlocker. It would be preferential if the inventory took up much much more screen real estate to display our holdings. I don't need to look at my character model while searching for that one armor plate with the stats I need.

Stackables should stack, period. There is absolutely no reason I should unequip a grenade only to have it end up in its own pile of two, right next to the pile of 47 I already have in the inventory.

Magnum ammo management is too clunky. The magnum ammo is a big cluster**** for me right now. I use it in pretty much every game, making it a constant headache between matches. It needs to stack indefinitely in your inventory. Keep the amount you can carry into a match the same, of course, but make it so I can have a pile of a thousand LMG rounds in one slot of my inventory. Also, dragging the ammo from the slot to the gun should just refill the gun. As it is, I have to finish the map with 20 rounds of mag left, equip a fresh stack of mag, finish that match with 30 rounds left, then combine those two piles (in the inventory screen, no less) to make a new, not maxed stack. It's an issue of obfuscation. I'm still doing what I want to do, you're just making it so I have to go through a rube goldberg machine to get it.

This one probably won't be implemented ever because I see very clearly why it's in the game, but I have to say it anyway. Equipped weapon attachments should not be destroyed when you change them out. Ever. It's pretty silly to imagine a highly trained operator gently taking a 400 dollar optic off a rail, only to yell "HULK SMASH" and crush it under his boot before unboxing the next optic.

Do we REALLY need to be forced to keep those starter weapons and armor?