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Thread: A few things I've noticed, and a few things I'd like to see... | Forums

  1. #1

    A few things I've noticed, and a few things I'd like to see...

    I've noticed a few things in game...

    1. In some instances, people are able to shoot you through solid objects such as concrete barriers and such... I mean big thick barriers....
    2. While crouched against a piece of cover, sometimes when you attempt to peek out, you end up scoping into that piece of cover instead of around it.

    What I'd like to see:

    1. A 'vault' for moving over obstacles while sprinting. I've noticed that when enemies are pushing up and trying to remain under cover, they usually become constricted by open vistas and sparse cover between them, and the only way is over their current piece of cover or the one they are on their way to. I can usually pick them off pretty easily watching them trying to go from a dead sprint to a clumsy up-and-over maneuver. I personally usually don't have this issue since I use the recon close pretty much exclusively, however, for all those that use the assault and specialist classes, I feel for them.

    2. Smoke grenades would be nice for anyone pinned under sniper fire and desperately trying to re-position.

    3. Whenever this game gets out of beta, I would like to see some throwback maps to the old Ghost Recon. I think the gameplay would still match up to the maps in some cases. Docks (Day), Training (MP), Castle (Day and Night). Sure these maps are probably a little more open than what you are looking to implement, but I wouldn't shut down the idea quite so fast... I really believe that a good mixture of the close-quarters maps and open more expansive maps would add a little more character to the game, so the players don't feel like they're experiencing the same run-and-gun action every match. Sometimes you just want to be a little more tactical.

    Thanks for reading,

    Michael Pennington, A.K.A. Mattius, A.K.A. [TBP]Ryu (Ghost Recon [PC])

  2. #2
    Division Agent Cortexian0's Avatar
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    Quote Originally Posted by MichaelP340 View Post
    1. A 'vault' for moving over obstacles while sprinting. I've noticed that when enemies are pushing up and trying to remain under cover, they usually become constricted by open vistas and sparse cover between them, and the only way is over their current piece of cover or the one they are on their way to. I can usually pick them off pretty easily watching them trying to go from a dead sprint to a clumsy up-and-over maneuver. I personally usually don't have this issue since I use the recon close pretty much exclusively, however, for all those that use the assault and specialist classes, I feel for them.
    You can already vault over stuff while sprinting, you just need to activate your jump key (e) a little sooner than normal while sprinting towards something. The timing for this needs to be very precise however.

    Quote Originally Posted by MichaelP340 View Post
    2. Smoke grenades would be nice for anyone pinned under sniper fire and desperately trying to re-position.
    I would welcome flash-bangs and smoke grenades with open-arms.
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  3. #3
    Wow, I can't believe I've missed the ability to vault... You must be right about it being very precise l

    Well, then I append my original message: Please make it a little easier to vault over objects.
    Last edited by MichaelP340; 04-08-2012 at 10:53 PM.

  4. #4
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    Quote Originally Posted by MichaelP340 View Post
    Wow, I can't believe I've missed the ability to vault... You must be right about it being very precise l

    Well, then I append my original message: Please make it a little easier to vault over objects.
    It's not especially precise, I do it all the time, just hold down E as you near a low object, and presto!

  5. #5
    yeh, after experimenting with it after learning of it, I was able to vault over cover with ease!

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