I've seen the film and read the books. I think The Hunger Games has the potential to be an astonishing game. Consider this:
- Designing and naming your own character, assigning attributes and skills.
- Choosing which district your character comes from, each district carrying its own perks and bonuses. Perhaps include an unlockable district 13?
- Tutorial level in which you visit each station at the training centre in the capitol, where you can learn to set traps, use ranged and melee weapons, hunt, use camouflage, set up camp, collect food and water, distinguish between poisonous and edible food, sneak, basic movement and manoeuvres etc.
- Randomly generated, vast, expansive maps of all sorts, or filling in boxes to choose yourself what kind of map to play in, jungle, rainforest, forest, desert, grassland, wasteland, mountains, canyons, snow, water-based, urban etc.
- Up to 24 players online in short 20 or 30 minute games.
- In Single Player, games that may last up to a month or more whereby you must set up camp, sleep, eat, drink, hunt, survive and keep a save file.
- A wide variety of weapons, foods, clothes, armours and equipment. All with their own stats and attributes, perks and uses. E.g. night vision goggles, arrow-proof vests, camouflage gear, bows and arrows, swords, maces, clubs, knives, throwing knives, hatchets and axes, spears, daggers, lances and even explosives.
- A huge variety of traps, animals both aggressive and passive, Capitol input such as forest fires or draining water supplies to force contestants together.
- Realistic movement and reactions from the players character and NPC's (such as getting startled or frightened at sudden attacks or noticing smoke from a fire and deciding whether to investigate or not), a realistic sneaking system and physics engine
- Receiving gifts from sponsors for completing achievements or performing dangerous feats, e.g. killing two tributes with one trap. Or being punished by the Gamemakers for being inactive or trying to flee.
- Perhaps including a character level system, where you gain experience from hunting or killing or setting traps etc, and as you level up, using your character again in future games, the opponents also get tougher.
- Also, offline co-op and versus mode. This is a feature that is being excluded in most games these days and I for one would love to see it return. In my opinion it makes gaming a much more social hobby.
I think if even just some of these suggestions were included in a game like this, it would be a MASSIVE hit. Anyone agree?