It's all about GREAT map design which strikes a balance between size and vehicle number along with keeping teamplay at heart - or not if the game is a free for all. If the balance is struck right you can have fantastical maps which we all can relish. I'm not sure if this is the best example but the Battlefield 2 Modern Combat map on PS2 comes to mind named "Backstab" was a perfect example of such a map.
The map was so good it ended up being the only map played. The map was small enough to have tight infantry focued gameplay at the centre but was also large enough to support vehicles moving around at first and then into the centre of town where they became more vulnerable. It's maps like these which I want to see recreated in Far Cry 3.
I know Far cry won'y include jets and tanks and armoured combat but the niche Far Cry can pull is that it can experiment with more quirky vehicles such as jetskis and quadbikes and "those-crazy-jeeps-you-often-see-mercenaries-on-with-machine-guns-on-an-open-top-roof-jeep". These vehicles will be a good inclusion to the game, I'm not expecting helicopters and anti-aircraft missile lauchers, I'm expecting an inclusion (to the editor at least for player matches) of an array of smaller vehicles which can give the far cry 3 multiplayer an extra spice of life and allow for a window of opportunities for great moments and experiences which will simply not be allowed to unfold if vehicles simply "aren't there".







