all they gotta do is make the vehicles stronger,the turrets aim easier and make them not over-heat so much and your good, isn't it obvious!!
Yes
No
all they gotta do is make the vehicles stronger,the turrets aim easier and make them not over-heat so much and your good, isn't it obvious!!
D.G.A.F'n all day long!!
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Yeah, seriously... I don't understand what they were thinking when they thought it would be a great idea to remove vehicles from the multiplayer. It makes absolutely no sense. And neither does their explanation. ("The lack of vehicles promotes team-play.")
Resistance to tyranny is obedience to God!
E3 is in 2 weeks, so we should wait to see if Ubisoft had listen to their fans or not....if not.... then we should expect bad reviews for FC3. Corporations that succeed are the ones that listen to their costumers( Fans ) and don't think they are above them, the others shouldn't be suprise to realize that it's the begining of the end...![]()
You can thank Call of Duty for them to remove the vehicles. "We need to make a Call of Duty clone in order to boost sales for the franchise. Who cares what the fans say they do not know how Farcry is suppose to be like",says Ubisoft Massive. Why would you remove the vehicles just to appease the little kids who cannot play a game.
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Resistance to tyranny is obedience to God!
How amusing from where I'm standing it looks more like a Fan who does not listen to the software developers that there are no vehicles in the multi-player.
They have chose to leave them out because it was making the game less competitive with the likes of Counterstrike / Halo 4 and Black Ops 2 on the horizon why would they want to think about trying to release somthing that could not go toe to toe with the competition.
It obviously was better as single player and not multi player as it would no doubt be in if it was so good.... Think about that
Hopefully though we can have a multi-player sandbox mode but this should probably come a bit later.
Some dude on here also had a great idea on here about a prision break game mode... I pitched it to massive and have tried to use the vehicles as escape points (non-drivable) that would be a great use of vehicles as escape / exit points (once a vehicle contains 2 people you can escape via a pre-determined track out of combat zone earning points first person in the vehicle always the gunner)
Restrictions are generally good things most games are based on having pre-determined restrictions to play within... I understand why they left them out don't you?
You know where you are? ... Your in the jungle baby...... Your gonna die.....
A good First-person Shooter should:
- have precise, manual controls - e.g. no auto-aim
- put balance, challenge and fun above realism
- be full of fast-paced real-time action
- let cunning, intelligence and skill decide who wins (PvP)
- have simple mechanics: easy to learn but difficult to master
Reduces competitive-ness? XD What?! Vehicles encourage team-play which the multiplayer is based on. So what if the game's market competitors aren't gonna have vehicles?! Black Ops 2 Might actually have them! That's total B.S. And no, restrictions aren't generally good. The more restrictions you give people the more unhappy they are that they're stuck in such a small metal cage, and the more glitches you have to overcome as people try to break these barriers! Freedom is good, no matter where you put it, and so are vehicles.
Resistance to tyranny is obedience to God!