Well, IMO to expect a big budget in this day and age for ANY pc game title is just wishful thinking. The PC game market just isn't very good. At all. If it's not internet-based, it's console-based. And Heroes is neither. But that's not a complaint for me. I understand that this is a business and that they've got to turn a profit or there's no sense in even bothering with it. And since PC games generate less income than other models, it only makes sense to be as careful with expenses as possible. But that doesn't excuse quality IMO. Or marketing. Or simple communication. But the beginning of this conversation was about bugs and features not working and such. And while Ubi approves/rejects the final results, it's the developers who are in charge of fixing said issues. And despite what many here seem to think, they're not scrapping the project. They are continuing to work on the game and the patches. I'm sure that for many of you those patches can't come soon enough, but I'm of the opinion that as long as they get it RIGHT, that's more important than speed.