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Thread: GRFS PC Version - Details | Forums

  1. #21
    Quote Originally Posted by ecma4 View Post
    Awesome, thank you so much! And now some questions

    1. Is there going to be a PC Demo?
    2. To confirm, the PC version is the same game as the console releases, unlike what happened with GRAW? So all the details that have been revealed about the game on those platforms also apply to the PC version.
    3. Is the PC version getting the same pre-order deals?
    4. Why on Earth did it take so long to acknowledge the PC version? Looking at the details now, it still doesn't make any sense at all.

    Thanks again, you've made my day!
    1. Nothing announced yet.
    2. Same game - with optimized controls and graphics that leverage the power of PCs
    3. I have to acknowledge that I'm not aware of the pre-order deals for PCs, I'll check that for you ;-)
    4. We had to check some technical details before comitting. All our games are developed to have the best experience possible, so we deliver games when we think they are ready.

    Senior Community Developer - Massive Entertainment
    Twitter:@aemond

  2. #22
    Quote Originally Posted by ecma4 View Post
    suolucidur, The PC version is being developed by the Singapore team, so its a different Dev team. None of these questions have been confirmed anywhere yet, so I'm looking for official details.
    The PC version is developed by Ubisoft Kiev, with the support of Ubisoft Paris, Red Storm Entertainment and Ubisoft Bucharest.

    Senior Community Developer - Massive Entertainment
    Twitter:@aemond

  3. #23
    Quote Originally Posted by marceloboss View Post
    I hope PC version is in third person, it was that attracted me in the game from the beginning when he was revealed, PC already has many FPS, I honestly do not want another FPS, PC needs more games in the third person.
    It's 3rd person.

    Senior Community Developer - Massive Entertainment
    Twitter:@aemond

  4. #24
    Member Yukoney's Avatar
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    Quote Originally Posted by Ubi_Antoine View Post
    The PC version is developed by Ubisoft Kiev, with the support of Ubisoft Paris, Red Storm Entertainment and Ubisoft Bucharest.
    The same guys that screwed up with the PC version of Driver: San Francisco? What a shame...

  5. #25
    What Kind of Multiplayer Modes will be on the PC Version?

  6. #26
    So we get this game and a free-to-play Ghost Recon Online? Careful there. I'm starting to think Ubisoft is changing it's policy towards PC gamers from 'stupid' to 'genius'.

  7. #27
    Quote Originally Posted by Ubi_Antoine View Post
    It's 3rd person.
    Oh Thanks man! Now I was really excited, I will pre-order soon . This game is really making me excited, and even more with the PC version optimized for DX11 and graphics, looks awesome!!!!

  8. #28
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    Quote Originally Posted by Ubi_Antoine View Post
    It's 3rd person.
    WOW.... i was keeping some hope but...

    Game over for me .....

  9. #29
    yup def is game over :[

  10. #30
    Senior Member ecma4's Avatar
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    Tom Clancy is now all 3rd person (next R6 too, by the looks of things). Its not what I wanted from Ghost Recon, but it is what UBI is going to give us. Its not about console vs PC, Ghost Recon Online, a PC first game, is also exclusively 3rd person. Its obviously the direction they have decided to go it. At this point I'm actually glad they didn't try to shoe horn 1st person into Future Soldier because...

    The game has been designed to be 3rd person from the ground up. You would not get a true and well executed 1st person experience because it hasn't been designed for that. Slapping 1st person onto this game would only result in a bad first person shooter. A game needs to be designed for its perspective, what makes a good 1st person shooter isn't what makes it a good 3rd person shooter. I'd rather have an excellent 3rd person, than a mediocre game with 1st person as an after thought. Even if that's not what Ghost Recon is to me.

    While Future Soldier is not a first person shooter, and 3rd person completely changes the multiplayer experience, Future Solder does look like an excellent and very well made game. Its not the direction I would have picked, but I'm excited to pick it up and give it a solid effort.

    If only they would tone down the HUD and remove those stupid circles from around the guns.

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