New game, so new gaurds. Basically, all we know is tha drummers act as "the brain" of patrols, that gaurds will have long reloading times and will use bayonets in combat. So, obviously, this raises some questions. 1. Are gaurds still progress from fodder to mediocre to decent, or will a bullet be devastating for conner? 2. Will AC2 gaurd types return? 3. Beside guns and bayonetts, will soldiers use swords? 3. Will connor only use the weapons shown in the specific trailer or will he get swords/tomahawks/axes etc. from shops. 4. Do gaurds have a central leader besides the drummer? Is the leader on foot, carry stronger armor or weapons, or on horseback. 5. Does health sync up like AC1 or AC2?