Use voice, co-ordinate, attack/defend,????, profit.
If you play together rather than just hanging back doing nothing helpful to your team....you'll win, simple as that.
Is there a display on the HUD that tells who is talking?
Uplay IGN: schulznfels
Ghost Recon Phantoms IGN: neg273C
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I'm anxiously awaiting a new gaming headset to start barking orders at my teammates!
In the meantime, when there's someone on my team with a mic, I often ask "the mic guy to help coordinate the rest of us nitwits". I guess I should ask differently because so far all it has done is made them keep quiet for the rest of the game. Occasionally, I'll be lucky enough to be thrown into a team with a couple mic'd people that are well coordinated -- in those cases, it's fun to "follow orders" and contribute to the win, even without a mic.
Their needs too be a indicator above your weapon hud in the bottom right of the screen. When a person talks it should display their name their along with that person's little VoIP bubble lighting on themselves. This would allow me to know who is making the call out and more easily adjust my position to theirs imo.
The main thing i would like to see is some motivating factor for snipers to move up and support their team. No matter what you say most people seem to have voice comms turned off.
Most people disabled in-game voice communications because it's populated by tryhard 12 year olds getting mad at everyone on their own team because they aren't all MLG1337Pr0.
I've used TeamSpeak and Ventrillo exclusively for my gaming chat needs for 7 (+/- 1) years of gaming now. It's just so much better to communicate with people you know aren't going to be called away to do chores by their mom half way through the game.
I for one have disabled the in-game VOIP. Tired of getting the bug where I am stuck in another games channel. I have had more issues with VOIP in phase two than I ever had in phase one.
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Yeah that too.
We'd love to use the in-game voice chat, but when it doesn't work 50% of the time cause we're chat glitched... Yeah...