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Thread: Recon - Snipers | Forums

  1. #21
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    Quote Originally Posted by bclarg View Post
    Sorry to be ignorant, what is a "SMG"? Thx


    If there's one thing I don't really like about this game so far, is the fact you can't swap over to your SMG from the rifle in game. Snipers normally have a hand gun for those "close encounters" or a SMG on the side just in case the need to protect oneself is present...

    I agree you should move after a kill. But sometimes, after you see that you have the inherent advantage of accuracy and range, it's tough leaving that spot. I had most of my head shots being in the same place, maybe moving over to a different spot, but in the same area only a few times.

    And then you have snipers like High Point, that are simply out of reach with the toughest angle possible to even attempt to touch...

  2. #22
    Quote Originally Posted by combinesd View Post
    what cloaking mod you guys recommend...
    I just use the one that decreases the activation cost, seeing as I use it to snipe too. This makes it so you can use it for short bursts more often.

    Quote Originally Posted by sessou75 View Post
    And then you have snipers like High Point, that are simply out of reach with the toughest angle possible to even attempt to touch...
    This is what people call the prone glitch. You can lay prone around a corner or on a ledge and you have full view, while the enemy can barely see you. Making it hard to counter snipe them. Its a known exploit and they said it was supposed to be fixed soon.

  3. #23
    Senior Member Compassghost's Avatar
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    Most modern-day US designated marksmen don't carry an SMG these days.

    They may carry an M4 or their DMR can be used interchangeably between the two roles, such as the SPR.

    Reason? Simply because it's easier to share mags with your teammates. Not going to find a spare 9mm long mag if your entire squad is using M4s or M16s.

    In the case of game balance, giving Recons both of these would be a bit OP. The pistol is good enough to fill in the role of a back-up weapon, considering the SMGs in this case are already primary weapons.


  4. #24
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    Quote Originally Posted by JasonWeis View Post

    This is what people call the prone glitch. You can lay prone around a corner or on a ledge and you have full view, while the enemy can barely see you. Making it hard to counter snipe them. Its a known exploit and they said it was supposed to be fixed soon.
    I don't know if it should really be considered a glitch or not. It wasn't like I couldn't see him or even hit him. It was that, he was already dialed in and so far away, that even if you did manage to hit him, it had little to no effect in taking him out. If you use your surroundings well, you can make it difficult to get hit. That's a skill Recon-snipers should learn well, considering they have the disadvantage of being less armored than the other classes.


    Current IGN: Applebite: Lord of the random " 'Nade toss"

  5. #25
    Junior Member igmiester's Avatar
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    It's all about surprise and deception an being able to see your enemy before they find you. Good point on using smg when there's too many recons. I find that a lot of people when they start playing want to be recon and are bad at it. I wouldn't recomend starting out with recon unless ur a hardcore sniper. I always fire team with my buddies. Since its a team game, communication is vital. We won so many games because we talked and had startegy going in. I love being recon its my favorite class, can't wait to level up and get some new guns xoxo
    IGN: XxSTALKERxX

  6. #26
    I only have the basic M24 GI these days, and I typicaly hit anything I want, i just rarely kill it in one shot.

    These days all I want to do is snipe.

    But it's becoming more and more difficult making that happen. Most games I feel like if I am not up there on the frontline's making things happen it dosn't get done. =)

    And if nothing else to go 1 and 1 with the other team's A-list so we cancel each other out.

    I have plans of rolling a SR-25 tricked out with the 20 Rnd Magazine, the 1x-4x toggled scope, a grip and sort of treatining it like an assault rifle so I can push the frontline's or pull back and defend.

    I'll let you know how it goes.

  7. #27
    Quote Originally Posted by DegenesisRein View Post
    I only have the basic M24 GI these days, and I typicaly hit anything I want, i just rarely kill it in one shot.

    These days all I want to do is snipe.

    But it's becoming more and more difficult making that happen. Most games I feel like if I am not up there on the frontline's making things happen it dosn't get done. =)

    And if nothing else to go 1 and 1 with the other team's A-list so we cancel each other out.

    I have plans of rolling a SR-25 tricked out with the 20 Rnd Magazine, the 1x-4x toggled scope, a grip and sort of treatining it like an assault rifle so I can push the frontline's or pull back and defend.

    I'll let you know how it goes.
    I recently tried this with SR-25 (except I don't have the grip)...it was surprisingly more effective in close combat than I thought...the ROF is just fast enough to kill even assault because of the damage per shot and you only need 2 hits and don't have to aim for the head....unfortunately there are still some encounters you just won't win unless you get the surpise and a head shot....such as verse a shotgun user.

    One other downside though is the gun is loud as hell...even if you shoot with combat cloak (30% chance to fire without coming out of cloak) people hear the gun and key right in on you....it's funny how it makes a loud boom almost like a cannon but does some of the least damage per shot of any sniper rifle...LOL



    As for the current topic, I have to say that as long as your on a good team that keep the flanks covered, you really never have to worry about anything other than being counter-sniped. With any of the scopes that can zoom in and out, you can pretty much see any cloaker easily trying to surprise you and any non-cloaker shouldn't be a problem to spot...therefore you shouldn't be counter-sniped easily except when you get double teamed by two snipers....Overall though it depends on how good your team protects flanks and call out enemy locations....as long as the enemy is not getting on your flanks or behind you and the enemy sniper isn't pinning you down, there is no reason to move at all....I've had plenty of matches where I complete shut down the path on one side because I kept killing their counter-sniper who kept trying to get me....while his team could not get past our front line.

    So point here is that what you do as a recon sniper greatly depends on how much communication and teamwork you have more than anything....if you have bad support from your team, then I agree, shoot and move, play hide and seek, use cloak to change positions, don't always move to the well known sniping spots...even if you can't hit someone because they flash under cover too quickly, use your scope to call out things for your team.

    I should also add that make sure you get and use vector detector...many players that are high enough level to get team skillls don't even bother getting them....but vector detector works well to detect running enemies near you....it's rare for enemies who know your general location to walk up on you...everyone always runs, so it helps sometimes...however, it's not something you can rely on 100%...

  8. #28
    Senior Member Compassghost's Avatar
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    I've been using the Sentinel for overwatch, and I must say it is VERY accurate. 14 headshots out of 18 kills. I have a hard time justifying Oracle over Cloak per my playstyle, however. I am usually near the front, right behind an Assault with my Pistol if we keep pushing. Vector is helpful for detecting the push and the flank, especially highlighting cloaked Recons with SMGs.


  9. #29
    Hey it's funny, These days I am running my Sniper with Cloak, and my CQC-SMG'er with Oracle.

    Reason is (and thanks goes out to Corrosion and Sludge for teaching me this) but knowing where your enemy is and more imporant know where he is looking is far more important than trying to Hide from someone you think might be there.

    With cloak I am running the gambit and "Hope'n" people don't notice my little shimmer (They are getting really good at noticing!) and then trying to Track them down and kill them before cloak runs out. Far easier to do at Long range where there is less chance to be spotted and more chances to track and kill, speicaly if they don't know i'm there.

    With oracle I ping the area, if it's clear GREAT! keep pushing on. If it's not I can see exactly where they are at and more importantly where they are facing. Suddenly this turns into Metal Gear solid with me sneaking up behind the guards and capping one in the middle because all the other guards viewpoints are turned the other way. I've slinked right through an entire team of opponents guarding a point simply because i've picked a path that dosn't intersect with all of their viewpoints, turned around and mow'd them down.

    So in my opinion oracle is far more potent than cloak anyday of the week.

    Quote Originally Posted by Davynelord View Post
    I recently tried this with SR-25 (except I don't have the grip)...it was surprisingly more effective in close combat than I thought...the ROF is just fast enough to kill even assault because of the damage per shot and you only need 2 hits and don't have to aim for the head....unfortunately there are still some encounters you just won't win unless you get the surpise and a head shot....such as verse a shotgun user.
    I did it!

    SR-25, Grip, 1x Open Reflex sight, Extended mags and it is absolutly amazing! I posted in a feedback thread (About unscope sniper accuracy) more about it, but this thing is a land shark. The open sights and the Grip are a MUST for shooting on the go. Yes, Running around while shooting that sniper rifle and putting accurate shots on target. I've only had a few games with it before the server went down but I am averaging a 9-1 K/D ratio with it.

    It incorperates exactly the kind of play I was looking for with my recon.

    Good times.

    -Crow
    Last edited by DegenesisRein; 05-10-2012 at 07:43 PM.

  10. #30
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    I'm sure players will disagree with me ,but I think when you're moving around cloaking i.e. Behind enemy lines that the best layout is smg with cloak. The reason for this is because most likely you'll run into an enemy and its more of a chance there is an abilty that would detect you. A simple rifle won't do because you'll probably be caught mid to close range. The only way you can cloak and still have your rifle is if the other team is noob enough to push their entire team on one point while leaving only 2 guys to cover the other. Or if they're defending they get most of their guys on the point you're rushing the most and have only two to three guys on the other point.

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