1. #1
    JaNNkEr's Avatar Junior Member
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    Problem with AnimExporter

    Hi, I have a model in 3ds max with bones and want to export to Chromed, but not how have to name the bones.
    I need an example of how to do.

    Thanks.
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  2. #2
    Originally Posted by JaNNkEr Go to original post
    Hi, I have a model in 3ds max with bones and want to export to Chromed, but not how have to name the bones.
    I need an example of how to do.

    Thanks.
    Hi, here is a link with tutorial.

    But it has Polish language only. Use Google translator or whatever.

    http://www.mediafire.com/?qa4qgmoa0ua40b5
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  3. #3
    JaNNkEr's Avatar Junior Member
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    Hi, thank you very much!
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  4. #4
    Originally Posted by JaNNkEr Go to original post
    Hi, thank you very much!
    Hi, no problem. What model do you want to add in CoJ: 2?
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  5. #5
    JaNNkEr's Avatar Junior Member
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    Originally Posted by Gazitron Go to original post
    Hi, no problem. What model do you want to add in CoJ: 2?
    Hi, I want to export a model of the game Skyrim, is a Monk with walking animation.



    You can download it here: http://www.mediafire.com/?kb9e82aciqrecdi

    Pd: File format is 3DS Max 2012

    Thanks
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  6. #6
    Originally Posted by JaNNkEr Go to original post
    Hi, I want to export a model of the game Skyrim, is a Monk with walking animation.



    You can download it here: http://www.mediafire.com/?kb9e82aciqrecdi

    Pd: File format is 3DS Max 2012

    Thanks
    Wow, great.
    We just work on coj 2 mod, will you be able to create some new models for our mod?
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  7. #7
    JaNNkEr's Avatar Junior Member
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    Hi Gazitron, sorry but I'm not a modeler, this model is a Skyrim game character, if you need a model can send to you, I have all extracted Skyrim models and their animations included.

    The problem is that Animexporter not let me export to Chromed, I think for the names in the bones, Animexporter crash in 3ds max.

    Lol
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  8. #8
    Ah-hah
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