Beta - Matchup
currently the system which creates the teams seems kind of off balance,
for example i had rounds with an enemy team completly made of a single class or the player skill split perfectly to good team / bad team
i know, a single player can decide a whole game on a public server, but the current state of the art is that it doesnt depend on the single player most of the time but that a whole team is worse than the other, as arrogant as it might sound, for example i had rounds with 5-6 average enemies but a whole team of new players which didnt know their controls nor the maps.
cant the teams just be decided upon the kd?
you most certainly have a pool of players to match up, so why dont you mix a team with a median kd and create an enemy team with about the same kd, please also look for a well mixed class combination, not a pure recon enemy team... as i encountered it...
Spartacus Legends Community Manager
The beta for Ghost Recon Future Soldier isn't available yet. You're referring to the Ghost Recon Online beta and it should be discussed here. Thanks!