Timing Smoke right lets you account for the delay and prevent someone from using Poison. EXCEPT when they lag through your Smoke. As in, you drop Smoke BEFORE they start their rush, they get caught on the edge of the Smoke, and you can't stun them even though they're still outside Kill range from you when they start choking. Then you die because you were Poisoned.
And if he was talking about ACB, you'd be almost right if you ignore a good player's ability to account for the delay. In ACR, Smoke doesn't have a delay (that's one of the core reasons it's horribly OP now), so it's only lag that lets you run through it and get the Poison.
Well I wasn't really saying it works EVERY time, but about 80% of the time. I'll record some games and upload as unlisted just for you.
I know that Ubi have removed holding the A/X button to go in high profile which will help with the camera movement, but make it so the camera stays in whatever position I put it in. I'd like to see a fully manual camera that doesn't move automatically.
I rather think its a useful perk but it's just OP. remove the ninja-dodging glitch and make it have a longer recovery time against certain abilities such as Mute.Mute isn't long enough to be effective in most cases, and Resilience basically kills it.
I wish Resilience was removed.
Gracias por la firma TheHowlerrrIt's awesome sauce!
I don't taunt!
As a wise Mario Auditore once said to a young Ezio "You are not Vieri. Do not become him."
heres an idea I came up with. since smoke bomb is supposed to be an evasion method, what if it still stoped the target from moving but you couldn't stun them. I've been playing revelations recently and it's an offensive ability not defensive
It'd be nice to have a "disguise" that makes you look like your enemy. Then you could blend into their group. They could have a "face/off" accomplishment.
Find someway to get rid of a group of enemies just standing there and stunning you and your team. It's so annoying when the hunters become the hunted. If you're a target you shouldn't be able to run up to your hunter and take them out.
I don't know if this is said yet, but...
Since poisoning someone is going to be slightly easier, because we can throw darts as an alternative method now, how about a new ability called "Cure" or something.
Cure would have maybe a 90-120 second cooldown, which would heal you from being poisoned. This could also possibly heal you to normal state from smoke bombs.
- The Bounce Kill Master -
AC3 Winter Wars Co-Host (Domination), ACR MTM Manhunt Tournament Champion, Co-Leader of the Pubstomping PWNys
Check my YouTube channel for AC3 multiplayer videos, among other things. http://www.youtube.com/ChachiMcSwaqq