Hello UBI Tim, glad to have a corporate dev on board now.
Q: Is it too late to put alternate endings into the story, where certain trigger points (acheivement, or how you played what - when) in a part of game sends you on to one of 1 or 2 possible endings? ( great for replay, as the player would never know at what point triggered what).
Q2: Can we turn off HUD features or arcade indicators so that we can immerse better?
Thank you for introducing yourself, and for the offer to possibly answer some community questions.
Jamie Keen confirmed the existence of Red Dead-style, procedurally-generated side missions in Far Cry 3. (In this article)
And Dan Hay said we want players to experience: exploration and discovery but also said, it's open world and it's Far Cry.
So this has me thinking that the Island is Open World but has areas where Missions can be started - once a mission begins we are contained in a set area during it's duration and have multiple ways to complete the mission.
By entering a mission we can Rank Up with XP or find Items that might be scattered around, Here is the Question.
Missions and Replay Value, can we enter a mission again after it has already been completed - is there Fast Travel between Unlocked Missions and is there a Timer and Stats which can be viewed for Fastest Time Completed ? (basically can you elaborate more on the Missions and how it all works)
Medusa Mission Above.
I have to ask this also - Can we use a Knife in the water and Defend Ourselves?
Last edited by Anorexic_Buddah; 02-24-2012 at 09:42 AM.