One can argue that licensed cars being in most driving/racing titles really limits whatever can be done with the consoles' and/or PC's hardware. With unlicensed vehicles, we can see damage, explosions, physics, etc. all pushed to the next level. The only major upgrade in most racing titles seems to be improved textures and graphics overall, but the gameplay stays largely the same (aside from maybe a bigger roster of vehicles or some more racing modes). And what is there to blame more for this than keeping everything licensed? Nothing. If only game developers poured more creativity into such titles, we'd likely see more innovation and better quality overall.




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