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Thread: Future soldier to easy | Forums

  1. #21
    Senior Member Dieinthedark's Avatar
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    Quote Originally Posted by odi0n2009 View Post
    Fellas, I am with you all the way on this but I have not seen them confirm nor deny a hardcore mode.
    Has anybody posted this question in the campaign/multiplayer questions post?

    If not everybody in here should spam this question over & over until we receive a response. If not, then you guys must not really want a answer. Spam away!
    No spamming

    Repeatedly posting the same post or topic in a forum, or across multiple forums, is considered spamming. Such posts will be locked, edited or removed. Intentional off topic or nonsense posting is also likely to be considered spam and will receive the same treatment, especially if this takes an existing thread off topic. This applies to both written text and image posting.

    If you think of something else you want to add to the thread, please use the Edit ****on rather than making multiple posts in a row as this may also be seen as spamming, whether intentional or not.
    Ask the question by all means, spamming doesn't solve anything...
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  2. #22
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    ^agreed.
    Spam was the wrong word. I should had said we all ask the same. Not spam it and word it differently.
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  3. #23
    Quote Originally Posted by Bassie52 View Post
    @ haha878;hardest mode?...THERE ARE NO MODES!!.... that's the point we are trying to make here!!..
    I understand you're disbelieve, we all do....

    Wel not everyone, i think there are à lot of people who don't see the problem here.
    Like i sayd before, the game looks and probably is great, but it looks to **** easy..and he is not even playing co-op.
    Just watch the trailers again and look how easy he's mowing threw the maps alone...watch how easy hè let's himself get shot, to stall time..
    I believe now that you can choose to go guns blazin...
    It's a shame because they have the perfect formula and opportunity to make this one of the coolest co-op campaigne ever, without breaking à sweat
    I'm talking about campaign. There's always a way to change the difficulty in shooting games in this day and age. Like I said before I know they confirmed no hardcore mode but again, i'm talking about singelplayer/ co-op.
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  4. #24
    In addition to there being no hardcore mode, they've also confirmed that there's no way to turn off the intel/radar/AR at all. Their reasoning is that it would "alter your game experience" to which I would reply, "yes, that's why we want to turn it off."

    http://ghostrecon.us.ubi.com/communitynews/?p=4491
    Last edited by MeanMF; 02-01-2012 at 03:12 AM.
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  5. #25
    Quote Originally Posted by MeanMF View Post
    In addition to there being no hardcore mode, they've also confirmed that there's no way to turn off the intel/radar/AR at all. Their reasoning is that it would "alter your game experience" to which I would reply, "yes, that's why we want to turn it off."

    http://ghostrecon.us.ubi.com/communitynews/?p=4491

    That is the problem with shooters these days. The developers create an experience that they believe is the best way to experience their game. I understand that. And its fine to make those the default settings. But to disallow us to alter those settings to the way we want to play it is simply moronic. If I play your game and I dont like the experience and cannot change the experience to my liking then I am not going to buy your game or another installment of your game. But if you give us OPTIONS then I will buy your game and try it your way, and if I dont like it then I can change it and still enjoy your game. And I will buy another installment of your game if you provide options.
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  6. #26
    Senior Member shobhit7777777's Avatar
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    I would REALLY like an option to turn off the AR. Honestly it throws up a bunch absolutely useless information on the screen in a very ugly visual package. The colours alone make me puke (Yellow!!!)

    I mean once an enemy is targetted there is a massive square around him which displays the range and the weapon (Useless...I can ID the weapon and since the game doesn't model ballistics the range is useless), when he goes out of LOS he is displayed as glowing walking skeleton...a simple red diamond would've sufficed. Add to that the constant HUD and the huge tagging box on the top and you have a VERY distracting HUD.



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  7. #27
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    Now this is an interesting article regarding hardcore mode & sitting behind cover. I applaud this Mass Effect 3 Dev.

    http://www.eurogamer.net/articles/20...dcore-insanity
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  8. #28
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    Quote Originally Posted by kingGILLEY View Post
    That is the problem with shooters these days. The developers create an experience that they believe is the best way to experience their game. I understand that. And its fine to make those the default settings. But to disallow us to alter those settings to the way we want to play it is simply moronic. If I play your game and I dont like the experience and cannot change the experience to my liking then I am not going to buy your game or another installment of your game. But if you give us OPTIONS then I will buy your game and try it your way, and if I dont like it then I can change it and still enjoy your game. And I will buy another installment of your game if you provide options.
    Another dev with initials CM went that route, telling people they were playing the game wrong. They are no longer making FPS games.
    -------------------------------
    "I just blew your mind, didn't I? The ol' universe isn't the warm, comfy place it was seven seconds ago, is it...?" - Bucky Kat
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  9. #29
    Senior Member Bassie52's Avatar
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    @odion, that artical is exactly what grfs should include.
    @haha, i'm also talking about co-op campaign.
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  10. #30
    Senior Member Bassie52's Avatar
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    Q3. Is there going to be a more sim or hardcore mode? Ghost Recon as it is does not feel really arcady, but maybe where the cover to cover run system’s is a bit slower or wounded soldiers moving slower and struggling to aim like in Recon 1.
    A3. We don’t have a dedicated “hardcore” mode; the game has high lethality, and all components are carefully tuned to provide a great experience. We’re heavily focused on combat, intel, and teamwork, and the HUD plays a vital part in these game mechanics!

    ....
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