One of the biggest letdown for me right now is the bugged/glitched/from high-latency suffering cover system!
When you're in cover behind an obstacle smaller then the player model (in prone or crouch) you will be shot dead through it in 3 out of 4 times!
The only thing you can do about it is to avoid small coverings and only use six-foot objects as cover. I don't know if it's the client-side hit detection or just a bug but it's **** annoying!



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