This has been briefly mentioned in the buglist threads, but I was hoping to get some more info or discussion on it. I'll start with what I know about it:
In the necropolis campaign, there seems to be an issue where several spells / abilities stop functioning. Specifically, the buttons in the interface (or spellbook) become greyed out (disabled). The abilities that seem to be affected are: mass life drain, regeneration, necromancy rank 2 (while rank 1, 3 and 4 work fine) and possibly others. I've read people saying the cause of this is the arena buildings that are found on these maps. After winning an arena battle, an ability seems to disable by itself, with additional abilities breaking with each arena visit. It might also be related to other buildings. Once an ability is disabled, it does not come to life again in the whole campaign. This only counts for the primary hero (Anastasya), secondary heroes are still able to use the broken spells just fine.
I've experienced this personally, and it's been the most noticable bug in my MMH6 experience so far. I'm curious if other players are experiencing this aswell, and if there's anything to be done (besides wishing and waiting for additional patches). Right now I've chosen to avoid the arena battles alltogether, even though I'm missing out on 6 or more stat points by doing so. Is there anything more I can do, or do you guys have any additional info on this?



Reply With Quote

