Give it a small vertical range. I had many times where I had a target stunned on a stairs and couldn't poison him because I wasn't close enough. In reality I was bumping into him but I was either slightly higher or lower which didn't make stick. Other than that, the whole stun thing.
as annoying as it is to have teamates steal a poison, it's a part of the game. Poison gives a lot of points. there needs to be a risk involved. It seems silly that the risk is that youre teamates are so dumb and/or selfish that they steal your kill.. but if there isn't that then what is there? All we'd have is people poisoning each other all day on the team modes if there weren't any risk to it.
All people do in competitive Manhunt is Poison, so I don't see your point there.
* Double post, please remove *
Last edited by metalgearso1971; 01-20-2012 at 09:08 AM.
Proud member of "The Jolly Ones"
^ This. Especially the last part of this remark.
This is actually a good idea as well.
But honestly, I'm about done with all the requests to make all things the same as they were in ACB. ACR is a different game with different mechanics people. If you don't like the way ACR handles things play ACB instead.
Proud member of "The Jolly Ones"
If you refer to changing the things as in ACB clearly not. I read an article on the internet some days ago where I think people from Ubi explained why things were changed. The changes they made to ACR were made deliberately, to in their own words promote more stealthy game play.
I just think you won't get very far by repeating everything over and over again. It will only annoy people to read the same stuff over and over. And it's obvious they won't change things anyway. That's just my opinion though.
Proud member of "The Jolly Ones"