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Thread: Armor ideas for Desmond in ACIII | Forums

  1. #1

    Lightbulb Armor ideas for Desmond in ACIII

    As you all know, a common gameplay feature throughout assassins creed are cool armor upgrades w/ coinciding defensive stats. Armor has changed greatly in design since the era in which the previous installations take place. We have replaced steel and iron with kevlar. How do you think Ubi will address the issue of armor and appearance for Desmond?


    On a side note, Ezio and Altair have always had an "ultimate armor outfit" that became available to them at about 60% into the story. My personal idea for such a costume for Desmond, would be something futuristic and Raiden-esque (Metal Gear Rising: Revengeance [silly name huh]), an exoskeleton suit if you will.

    My idea however would be for a 3/4 helmet and the front to be designed more like a hood with the famed "beak" design. Any thoughts? Agree or disagree?
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  2. #2
    Senior Member naran6142's Avatar
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    errr... disagree

    i doubt we'll see desmond in this kind of armor
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  3. #3
    Senior Member lukaszep's Avatar
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    I doubt we'll see Desmond in armor. If we do, it probably wouldn't be much more than a bullet proof vest.
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    Senior Member LightRey's Avatar
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    Quote Originally Posted by lukaszep View Post
    I doubt we'll see Desmond in armor. If we do, it probably wouldn't be much more than a bullet proof vest.
    Maybe a bracer, but yeah, no more than that.

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    Senior Member naran6142's Avatar
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    Quote Originally Posted by LightRey View Post
    Maybe a bracer, but yeah, no more than that.
    i wonder if they'll give him 2 hidden blades?

    how much do you guys want to bet that there will be some cut scene where Desmond dramatically pulls up his hood
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  6. #6
    Wasn't the Raiden armour in Brotherhood anyway?
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  7. #7
    Bleargh. I'm sorry, but even if you decked out Raiden in blatantly Assassin-related gear, it would be a disaster in my opinion. Every male assassin (the ones that fight) I've seen in the games has worn loose-fitting clothing. Shaun is a bit of an exception, but he hasn't had to climb anything in-game.
    Altair: long, flowing cloth robes and loose-ish pants.
    Ezio: Slightly shorter robes and loose-ish pants, with armor on top.
    Desmond (so far): Loose-fitting hoodie, slightly baggy jeans.

    Glorified spandex just doesn't seem right at all...
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  8. #8
    Senior Member LightRey's Avatar
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    Quote Originally Posted by naran6142 View Post
    i wonder if they'll give him 2 hidden blades?

    how much do you guys want to bet that there will be some cut scene where Desmond dramatically pulls up his hood
    Probably. Maybe even a hookblade.

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    Senior Member POP_WW_2008's Avatar
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    Making Desmond the central character of the game, rather than one from the past, will probably mark a revolution in the game, particularly regarding the concepts/notions that we currently assume as untouchable: presence of armor; to walk among the people bearing weapons; interface with the animus; etc. In other words, he won't be able to use an armor, or at least not a conventional one, especially one as clear and visible as those we've seen so far. The goal here, is to be as inconspicuous as possible, and in present time an armor is everything except that. The use of general weapons also falls into that issue, because can anyone envison Desmond walking around the streets wearing armor and bearing heavy weapons? No, I don't think so, I believe this step will turn Assassin's into more of a Splinter Cell sort of game (focused on physical stealth, that is), simply because it has to. I don't see anything wrong with that (particularly because Splinter Cell is and has always been one of my favorite games), other than there's already one Splinter Cell sort of game, which is Splinter Cell.

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  10. #10
    Senior Member LightRey's Avatar
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    Quote Originally Posted by POP_WW_2008 View Post
    Making Desmond the central character of the game, rather than one from the past, will probably mark a revolution in the game, particularly regarding the concepts/notions that we currently assume as untouchable: presence of armor; to walk among the people bearing weapons; interface with the animus; etc. In other words, he won't be able to use an armor, or at least not a conventional one, especially one as clear and visible as those we've seen so far. The goal here, is to be as inconspicuous as possible, and in present time an armor is everything except that. The use of general weapons also falls into that issue, because can anyone envison Desmond walking around the streets wearing armor and bearing heavy weapons? No, I don't think so, I believe this step will turn Assassin's into more of a Splinter Cell sort of game (physical stealth, to be more exact), simply because it has to. I don't see anything wrong with that (particularly because Splinter Cell is and has always been one of my favorite games), other than there's already one Splinter Cell sort of game, which is Splinter Cell.
    That is all based on the assumption that ACIII will be an All-Desmond game, which it won't be.

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