Why is is that on single player sniper missions the scope waves in random directions, when zoomed in. However on multiplayer it is perfectly still, when zoomed in.
????
Why is is that on single player sniper missions the scope waves in random directions, when zoomed in. However on multiplayer it is perfectly still, when zoomed in.
????
Why is is that on single player sniper missions the scope waves in random directions, when zoomed in. However on multiplayer it is perfectly still, when zoomed in.
????
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by mediumhoot:
Why is is that on single player sniper missions the scope waves in random directions, when zoomed in. However on multiplayer it is perfectly still, when zoomed in.
???? </div></BLOCKQUOTE>
Because the time it would take for you to hold your breath to still the gun would get you P90'd.
Weber is suppose to be a brilliant sniper tactician, and ubi made the scope move in random directions? Is there a 'hold breath' button, (i dont know, game arrives next week) becuase even if, the scope should only sway up and down mostly, not randomly to the sides.![]()
try holding left trigger on single player to hold breath![]()
i hate sniping in multiplayer. you can be just as accurate as a sniper with an mp7 or a p90. so if people can headshot you with a machine gun from a far distance then whats the point of having a single shot peice of **** sniper. They should have fixed that in the patch.![]()
you can find me playin
][-][//-\\][_(()) on xbc!!!