Ive got a map called NuclearWinter(NuclearWinter BETA) if anybody is interested in checking it out..
Ive been improving it day by day,and I feel my latest build is shaping up(Thanks CrazyUncleDave for your input).Spawn Points are much closer to the center of the action to try and ease spawning from a distance.
Ive also placed the spawn points were it creates a split.
One slide takes you towards your diamond..The other takes you close to the center bridge(Remember..Pull back on the stick to slow your speed on the slides ).
Ive built it off from my destructable bridge maps(3 level bridge with 2 being vehicle capable)..Sorry I dont have pics at the moment but will try and get some..
The map was built to perform online from the start with everything being designed around taking advantage of occlusion blocks..
The missile launchers are underground and house the capture points (A) and (C),while the second level of the bridge houses (B).
There are very few Trees in this map and I am trying to go for a nuclear fallout look..
Its not polished,but I think it is very playable now..
I'll be trying to host it when I can during the evenings.