I just came across this two-part interview with Patrice done when the team was recently in Florence. He goes into GREAT detail about how they conceived, designed, and built pretty much the entire game. From famous landmarks, to crowd interaction, and game design, he covers pretty much EVERYTHING you could ever want to know about the technical aspects of the game.
Enjoy!!
Part 1
Part 2



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and whenever I go for lunch, I see their staff wearing it all the time 

