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Thread: Spy Capture | Forums

  1. #1
    If you have a barbarian, you can capture enemy scouts.

    1 - What happens then? Do you get to keep that hero as one of your own? Does it die? Does it just go home without a report?

    2 - What is the probability of capturing a spy. I know it is effected by level, but roughly what chance is there are capture?

    Thanks
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  2. #2
    If you have a barbarian, you can capture enemy scouts.

    1 - What happens then? Do you get to keep that hero as one of your own? Does it die? Does it just go home without a report?

    2 - What is the probability of capturing a spy. I know it is effected by level, but roughly what chance is there are capture?

    Thanks
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  3. #3
    My understanding is that you catch they spy and (s)he stays in your dungeon to either be rescued, bartered with, or randsomed out. It may not be implemented yet, but that's the way I understood it from the non-beta forum updates.
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  4. #4
    Tavern bartender Justice's Avatar
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    You put it in jail. When I do that I usually demand a ransom for the hero before releasing it or use it in some diplomatic swap or deal, being as you only have captured the hero and can release it if you want to.
    I see you - when I turn away
    I hold you -when my hands are full
    I kiss you - when you aren't here
    - Freedom -
    Never shall you be more than a name to me
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  5. #5
    My spy gets injured every now and then. I have not been captured yet...hm, this will probably come soon...ha
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