I thought so, but Crackdown isn't laggy.. it depends on how the crowd positioning is handled through the netcode. It could be completely stable for 2-4 players depending on the size of the map. </div></BLOCKQUOTE>Originally posted by Dvlos56:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by oO_ShadowFox_Oo:
And crowd implementation is going to bring about SERIOUS lag issues, especially for those of us who live in Europe and play with a group of American buddies......
Well the crowd in Crackdown is just one mindless drone that does only has a few action in it's AI, if that's the way the Conviction crowd is going to be then it's not going to be great. The crowd would want to have an unpredictability about it every round so that you couldn't just have certain strategic plans that you could implement every time you play a particular map.
"I play Splinter Cell...as Sam Fisher"