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Thread: (PC Only!)AI Mod - Production Stopped | Forums

  1. #101
    What IS The PASSWOrd ?
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  2. #102
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    Wake up

    Quote Originally Posted by zeeEVIL1 View Post
    Great job!. I would love to see Ubisoft pay you guys for this and then release it as DLC on the consoles and PC.
    Of course the odds of that happening are probably the same as shooting a torpedo into a 2 meter vent and blowing up the Death Star
    do you not think the software writers already have/use this or similar and better?.....all the patches have irregularities....pay for what lol; their own software...
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  3. #103
    Anyone who put effort into this should consider adding mission functionalities to the FC3 editor.

    Their AI is fully functional in the FC3 editor yet Ubisoft haven't done a single effort in putting it to use.
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  4. #104
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    Quote Originally Posted by Kantham View Post
    Anyone who put effort into this should consider adding mission functionalities to the FC3 editor.

    Their AI is fully functional in the FC3 editor yet Ubisoft haven't done a single effort in putting it to use.
    I will aim for that, I'll get my copy in a few days.
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  5. #105
    Quote Originally Posted by razorfinnish View Post
    I will aim for that, I'll get my copy in a few days.
    Very glad to hear that.

    Meanwhile, I will create a detailed topic on this (and the Editor silly limitations) requesting the power of the community by exposing the flaws and ways that could potential fix them.

    ... 4 textures on terrain. Are you trolling, Ubi?
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  6. #106
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    the AI in FC3 is just incredible. the fact that you can just throw them in the most complex edited maps and it will find it's way around almost anything and get cover behind anything with no user intervention is just WOW.... someone really needs to find a way to put them to use in the editor with some objectives and outside the editor usage.
    what a waste.
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  7. #107
    Senior Member Ba5tard5word's Avatar
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    Yeah the AI in the map editor is definitely pretty decent, though I'd like it if you could tweak their behavior a little bit. For example I find they really like to wander to the edge of water if there's any shoreline or lake or other body of water nearby. After a while you get like 10 guys just standing at the water's edge looking out. Kind of groovy, but not so great for combat since they aren't looking for you. Would be nice to be able to set their routines, like you could have options like long-range patrol, drive boat, stand around, short range patrol, etc. Also being able to set their stats would be good, like Ace, Veteran, Rookie, etc. As it is now you can walk really close to them without them spotting you, though once they do they have really good accuracy and every AI on the map will chase after you, Benny Hill style.

    And yes, proper single-player mission design would be great. We really need to be able to design a mission with goals, and then the player would start at a certain point, perform the tasks, then win the mission. Like you could have base capture missions, steal a car missions, assassination missions, kill everyone missions, rescue someone missions, etc. So we need triggers and more options so the mission is actually playable like in a real game, instead of what we have now where you have to really use your imagination. Also we need options for stuff like how many guns and how much ammo you can carry, we need skills like takedowns and weapon options like silencers.

    Maybe Ubisoft will do this but maybe not. I really hope if Ubi doesn't, some modders can make it happen. The map editor is definitely pretty decent and it's fun to make maps, but it just needs to be tweaked so we can make proper missions. And they need to be played in-game, not in the flaky windowed mode that we have now.
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  8. #108
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    everything Ba5tard5word said.

    it's such a no brainer to do that but UBI hasnt done that yet so i wonder where they put their FC3 resources. in DLC that is more missions or into patches or into more IGE options?
    i wouldnt expect that ubi will create map packs since there are plenty of map makers out there now
    --------------------------------------------------------------
    A Difficulty setting maker for Assassin's creed 2:
    http://forums.ubi.com/eve/forums/a/t...4/m/3621035448

    MY RIG: Q6600, 2GB ram, HD4870 512mb, win XP

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