How are you ? I have gathered a few of your questions and I have been able to find some answers to them. It will hopefully explain a bit more our strategy and reassure you about the future.
- Is Clash of Heroes a « real » M&M game and just a way to make money on the brand?
<span class="ev_code_BLUE">As for Dark Messiah, the first intention has never been to sell off the brand by adapting it to all gender and platforms, but really to add another branch to the Might&Magic tree in order to broaden its public, always keeping in mind its values and quality standards.
Clash of Heroes is the result of a really nice encounter between Ubisoft and Capybara, a young Canadian studio. We haven’t heard the last of it!
Apart from the continuous “universe” which is obvious (Clash of Heroes is situated in Asha world, 40 years before Heroes V), this game is faithful to what we consider the pillars of the M&M brand: among other stuff, the faerie and epic alliance, the Manichaeism disinclination, a simple first hand but rich in strategic choices game play, a game rhythm that adapts to every player and the central existence of 1 or more heroes that are carrying out the action.</span>
- Why this choice of anime/manga graphics for Clash of Heroes? Aren’t you scared to grieve a part of the regular M&M public?
<span class="ev_code_BLUE">It is indeed a risk. We are carefully following forums on different community websites dedicated to M&M and we know that part of our public is reluctant to the Final Fantasy or Zelda visual style.
We think though that it is particularly adapted to the DS and other Clash of Heroes components (game play, history).
The artistic orientation gives a really readable and attractive game, according to us, despite the platform technical constrains. Within Ubi and Capybara (Clash of Heroes Developers), everybody is fan of this visual style.
This enthusiasm has also been seen when the game was presented to the press, which let us think we have made the good decision</span>
- Heroes Kingdoms, Clash of Heroes… Ubi seems to capitalize on the “Heroes” name. What are the chances to see one day a real Might&Magic X desperately wanted by the fans?
<span class="ev_code_BLUE">For Ubi, M&M is now an umbrella brand, which will be therefore more associated to a identifiable and indentified universe, to “commandments” or “values”, more than to a specific game line-up.
About that, we have decided with the strategic marketing team of Ubi to unify all titles on a world wild level and to name them M&M blabla instead of blabla of M&M.
The M&M tag becomes therefore for our fans and players the guaranty of a heroic fantasy universe, incredibly rich and profound for all the games series.
But, to answer the question, it does not mean that there’ll never be a RPG Might&Magic. Only that it won’t be called M&M X.
Then, what will make it different from the 3DO M&M, only future will tell…</span>
- Are there other projects linked to the M&M license that you can already talk about?
<span class="ev_code_BLUE">We cannot say anything but some hints have leaked: on some video where some nice producers are showing a new cloth collection dedicated to the brand!</span>