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Thread: What we would like to see in GR3 | Forums

  1. #51
    This is about ghost recon 3 guys, unless lindy is a character in a game, WISH FOR THINGS!!!!

    I have an edit, on the map deal....Have one HUGE map, with dedicated servers hosting 100+ players, when I say huge, i mean let us all play on a digital version of Mexico city. Not just a section of it, ALL OF IT!
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  2. #52
    XyZspineZyX
    Guest
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by StrikerD:
    This is about ghost recon 3 guys, unless lindy is a character in a game, WISH FOR THINGS!!!!
    </div></BLOCKQUOTE>

    I think we just got told off
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  3. #53
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ms-kleaneasy:
    I think we just got told off </div></BLOCKQUOTE>

    Aw, he's just mad because Lindy gave him the cold shoulder too.
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  4. #54
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by jchung:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ms-kleaneasy:
    I think we just got told off </div></BLOCKQUOTE>

    Aw, he's just mad because Lindy gave him the cold shoulder too. </div></BLOCKQUOTE>I'd rather not talk about it....
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  5. #55
    Another broken heart for Lindy to mark in her little black book.
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  6. #56
    Chief Drooler cobaka's Avatar
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    Feb 2002
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    She's cold. So cold
    <img src=http://www.justresting.com/games/sigsandavatars/cobaka-GR3e.jpg>
    UBI GR FORUM MODERATOR
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  7. #57
    what Id like to see in GR3:
    1. to see your gun in 1st person at ALL times
    2. some blood plz. dont get me wrong but GR2&1 were fun bit you need to see blood when a bullet hits someone so you know that you hit them.
    3. mebbe some ozzy music on the chopper flight in. All Hail Ozzy!
    4. NO MORE LONE WOLF! it was fun but i prefer GR as a squad based game. if i want solo sheusting ill play bond thankyou.
    5. on your way into the mission the breifing should be held while IN the chopper/APC
    6. fer spawn camping-invulnerability timer where you CAN shoot and warn any enemies aboot where they are then if they dont leave in 10 seconds KILL EM!
    7. with the medic think: kicka$$ idea and the medic should zoom to third person when they heal the soldier in question- mebbe make field hospitals where horribly wounded ppl can be fixed up (cant return to game fer 1 min)
    8. i play CSS a bit and GR3 should have the same blood thing when you are shot you got some blood happening there and you bleed out (not too gory though). Maybe when you and a buddy are behind cover an your buddy gets hit (presumably because he popped his head out) blood could splatter on you causing your character to panic (and therefore be less accurate)
    9. shotguns of a large variety (auto, pump, street sweeper mebbe)
    10. close quarters maps mixed with street combat mixed with other mexican locales
    11. instead of just techno metal for sound how aboot Metallica and Ozzy (soldiers like rock/metal too!)
    12. you should get a rifle and side arm + nades. you should also get to choose between a pistol or shotgun for sidearm. also you should get to pick up a spere gun of the ground (AK)
    13. dif types of nades (developers choice)
    14. some civilians (there are people other than terrorists in mexico arent there?
    15. im assuming that your Lone Wolf gear is now squad gear so you should be tougher- armor shouldnt count toward health.
    16. customizable characters again
    17. larger team (8-12 ppl)
    18. customizable guns. the Ghosts are an elite team of soldiers and Spec Ops ppl get custom guns ie: scilencers, ammo types, nade types for launchers, scopes and stuff.
    19. if no special soundtrack-custom soundtracks (xbox)
    20. lastly, um this is difficult, i cant think of anything hmmm, maybe being able to hide in vans and stuff ie: open the door and crawl in then snipe to your hearts content (you lazy and annoying a hell sniper (unless your on my team then...) you better be good
    i bid you adieu
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  8. #58
    o yeah i forgot to mention:
    !! I AM CANADIAN EH !!
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  9. #59
    Here's my short list:

    - <span class="ev_code_RED">Tactics</span> have to be brought back to the forefront. This doesn't necessarily mean pre-mission planning (although, I wouldn't mind that), but the game is called Ghost Recon. What happened to the Ghost and Recon?

    I guess enemy and friendly AI would be a good place to start. As it stands in GR2, even if you had all the OGR options, the game wouldn't play correctly. They see you and then they just rush, head-on in your direction for the remainder of the mission, shooting dead-on from the hip all the while. This needs to be fixed before you can get too deep into worrying about real tactics.

    - <span class="ev_code_RED">Real-time Squad Commands</span> were a good idea. However, their implementation was a little clunky. It’s too streamlined right now (GR2). I’m not trying to be a jerk, but the AI is too poor to be asking it to think so much. Give us more control, more commands. It’s absolutely ridiculous to be laying prone, creeping up on an enemy position, only to look off to your left and see all your squad mates standing up. Seriously.

    Flesh it out more. Just having an “advance†command doesn’t work. You’re trying to keep it simple, but if I have to rush back into the menu and time hitting “hold†at just the right moment, so my guys will stop behind the tree and not 5ft in front of it, out in the open, exposed to enemy fire… it’s redundant.

    Pointing to a spot and saying “advance to that spot†is much simpler. Brothers in Arms, a Gearbox/Ubisoft game would be a good example of how to do the real-time command stuff. Not saying rip it off or anything, but that’s the best example out there… keep it in the back of your minds when designing the new system.

    - <span class="ev_code_RED">Hit Feedback</span>. Pretty simple. Some people want blood. I don’t really care either way, but there does need to be some sort of visual feedback when scoring a hit.

    - <span class="ev_code_RED">Choosing Player Skins</span>. The system in GR2 is asinine. I keep hearing how Ubi is “dumbing down†the games for us console ******s, but come on… could you have even come up w/ a more complicated and less user-friendly system than this current one? If you don’t agree, join a multiplayer game and try to explain how you choose a specific skin to a bunch of new players. Do it. Nuff said.

    OGR had a perfect system. Bring something to the table that is similar to that. You’d be making a lot of people happy w/ that.


    Well, I said this would be short. So Im going to stop now, but first, I just wanted to add that I think you guys are doing a great job w/ the new game. I can see you’re listening to people/feedback, just by looking at some of the changes noticeable in the new videos. I think you guys rock! Keep up the good work. The new and improved OTS is fantastic. That’s the kind of thing (compromise) I hope to see happen in some of the other “controversial†areas of the game.
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