Ok, so in an article i read it was said the water is completely dynamic. Now, i do not know who wrote this nonsense (IGN) but the water is completely fubar in this game. (i still love the way it looks) But it does not respond like it should. (the water in Kamio actually responds to movement) The water in Graw does not even splash around when you run/wade through it. Now, i hope there is a patch to fix this.
Also, on the back of the case (360) it sais the game uses Havok, AND its Hardware accelerated (Ageia PhysX) How is this possible? And why is GRAW not using Ageia to its fullest?