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Thread: Next-Gen Driver Wishlist | Forums

  1. #21
    Driverman2006's Avatar
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    I have Driver 76 for the PSP for those of you who care (I've had it since it came out). And across the map, there are 125 stars (so far, I found 124, so I'm almost there!) that you can collect (it's not manditory). These stars you can find in hidden areas, and some are suspended in the air. With each star you collect, you earn one collectable.


    The collectables in Driver 76 are kind of dumb. You can only trade them in the multiplayer games. The collectables can be things like clothing, New York landmark trading cards, badges, key chains, paint, etc. But these don't do $#!+ for the player. You can't wear the clothes, you can't wear the badges or key chains, and so on and so forth. However, you can respray your rides with the paints you unlock. I would've loved to change my outfit in the game. A little mix and match isn't a bad thing. I sure hope you can change your character's appearance in the next Driver game.


    Oh and one last thing. The thing about the customizable soundtracks in Driver 76 was a f**king lie. No, you can't upload your songs from your memory stick into the game. Even though the soundtrack is fine itself, you still can't upload your other favorites. Good thing that the next-gen Driver will be on the XBOX 360 and PS3 (hopefully). I have the 360, and I can upload ANY song I want in the world and have it play on the game, regardless if it has gameplay music or not.
    "New York is the coolest place in the world! From Connecticut and Long Island to New Jersey, from the Hudson Valley down to Staten Island, and all points in between, this is my backyard."-Driverman2006
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  2. #22
    Next Driver, Offroad Driving Exploration up mountains, hills, rocky terrain, desert, grasslands...

    I'd like to be able to change your character's appearance by taking the clothes of fallen enemies, or maybe a store to enter and pick out new outfits, so the character doesn't get visually stale. I'd like to see some race helmets (stock car, formula 1, sportbikes), various types and colors of jackets, pants and shirts, along with hats and sunglasses. Driving gloves too to choose from.

    I want to be able to change the colors of every driveable vehicle, including sportbikes, something DPL was very good at overall. The garage was nice.
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    Driver SF2, include: Everything from DSF and... More freedom to explore: Open Parking Lots, Offroad hills, forests, bring us into a Rural Setting, customizable options, lots of RAMPS again and corkscrew wooden bridges across ponds, Sportbikes too. And please lose the lame roadside rails, so we can REALLY go off road and fly off without hitting invisible walls.
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  3. #23
    About what the missions should feel like, I'm going to explain it as fast as possible. Basically, you follow a storyline of whatever career you picked and do missions for whoever you work for. Being a gangster or a cop would be two of the many other choices of jobs. In addition, we should be able to be a stuntman, firefighter, taxi driver, ambulance driver, limo driver, demolition derby driver, circuit racer (like that seen in Forza Motorsport), street racer, closed circuit racer (much like in Project Gotham Racing), and among others. Not only should there be storyline missions of those careers, but there can be something for you to collect throughout the city based upon the job of yours, so you can go hunt down rare criminals, kill a certain number of gang members from a particular gang, find any stolen vehicles of some sort, and various other types of ideas that can be put into collecting and finding things around the city within the game.

    Realism should play the same role as I stated earlier in this thread of a post about how realistic cars can handle and all the other vehicles should function and be treated exactly like they would in the real world too. Also, the pedestrians, animals (if any), characters, and cops in the game should react and live realistic as seen in most next-generation games, and everything should look and work the same way as in real life (i.e. people walk to work, shop, fight, kill, arrest, steal, die, etc.).
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  4. #24
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Assaultmachine1:
    About what the missions should feel like, I'm going to explain it as fast as possible. Basically, you follow a storyline of whatever career you picked and do missions for whoever you work for. Being a gangster or a cop would be two of the many other choices of jobs. In addition, we should be able to be a stuntman, firefighter, taxi driver, ambulance driver, limo driver, demolition derby driver, circuit racer (like that seen in Forza Motorsport), street racer, closed circuit racer (much like in Project Gotham Racing), and among others. Not only should there be storyline missions of those careers, but there can be something for you to collect throughout the city based upon the job of yours, so you can go hunt down rare criminals, kill a certain number of gang members from a particular gang, find any stolen vehicles of some sort, and various other types of ideas that can be put into collecting and finding things around the city within the game.

    Realism should play the same role as I stated earlier in this thread of a post about how realistic cars can handle and all the other vehicles should function and be treated exactly like they would in the real world too. Also, the pedestrians, animals (if any), characters, and cops in the game should react and live realistic as seen in most next-generation games, and everything should look and work the same way as in real life (i.e. people walk to work, shop, fight, kill, arrest, steal, die, etc.). </div></BLOCKQUOTE>

    Great career concept for Driver 5. I'd like the freedom to be more than just an undercover cop, like a stunt driver, a race driver, a transporter (like Jason Statham from The Transporter), a tractor trailer driver (like in 18 Wheeler from Sega). All those choices would keep players coming back months later. Great idea!!!
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    Driver SF2, include: Everything from DSF and... More freedom to explore: Open Parking Lots, Offroad hills, forests, bring us into a Rural Setting, customizable options, lots of RAMPS again and corkscrew wooden bridges across ponds, Sportbikes too. And please lose the lame roadside rails, so we can REALLY go off road and fly off without hitting invisible walls.
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  5. #25
    Thank you, InsaneDriver06, for the compliment. I'm really sure that with such an idea like this, Reflections would have to use it and if they ever do use it, this concept will help a lot in changing things for the better within the Driver series. The driving factor will look better than ever before with this kind of concept.

    Did you know that I had a similar concept like this for a driving game that I was thinking of making? It really doesn't bother me to give out such a splendid idea such as this to Reflections because even if they do use it, I will try to learn even more from it and with that, I'm giving myself even more to know about driving games, which then could lead to an even bigger concept, but, of course, I really like the idea of different driving jobs, different vehicles, and the realism that supports all of that.
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  6. #26
    Driverman2006's Avatar
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    I was thinking for over a week now (and this is only an alternative idea). Why not have the next Driver game set in the 1950s (like around 1957)? The 50s had cool cars like Belairs, 300s, Fleetlines, Corvettes, and F-100s. Those cars had cool features like whitewall tires, pastell colors, and fins. So the 50s was a cool decade for cars (like the 1970s-2000s).


    So about this idea, I don't really think it matters who you play since there would/should be a character customization system. You play as a wheelman/girl (depending on what you make your character look like). Although you won't be limited to just cars in the game.


    The game will have a real 50s feel to it. Like fast food, diners, neon signs, TV, music such as swing, soul, blues, and rock 'n' roll, vehicles from the time period, and other cool things from the 50s that you'd expect!


    Now about the vehicles. It should have like all of the vehicles from The Godfather and Driver 2 in Havana. Like I said, the 50s was a cool decade for cars. It was also a cool decade for trains, the steam locomotives were still steaming, but the diesels came to wipe them out (perfect decade for both steam and diesel). The 50s had cool planes too, they still had WWII bombers and fighters, and commercial airliners were becoming to be a big thing. Boats too, sometimes when I think of the 50s, I think of gritty tugboats and hotrod speed boats (depending on the setting).


    There should be 5 cities (all of which are perfect for the 50s in my opinion). New York, Chicago, Miami, Las Vegas, and Los Angeles. These cities should extend out to other areas around (states, counties, towns, etc) so that you're not stuck in just the city limits.


    The weapons should all be historically accurate. There should be obvious melee weapons, but also revolvers, lugers, tommy guns, grenades, and more. There should still be more vehicles in the game than weapons of course.


    So what do you think? Good idea? I hope it doesn't sound too much like a Godfather game. But at least I tried.
    "New York is the coolest place in the world! From Connecticut and Long Island to New Jersey, from the Hudson Valley down to Staten Island, and all points in between, this is my backyard."-Driverman2006
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  7. #27
    Your idea sounds good, but I think that we need to see a modern day setting for the next Driver game, especially if it's going to have many careers for you to do along with many vehicles and weapons to choose from. However, it's possible for maybe two or more time periods to be in the game to make it feel different in many ways or we could just have many of the famous vehicles from the past and those of today.
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  8. #28
    Driverman2006's Avatar
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    I agree, the next Driver game should be present day. This way you get the old and new. I just came up with that idea because the 1970s and the 2000s are and were famous decades for cool cars, same with the 1950s.
    "New York is the coolest place in the world! From Connecticut and Long Island to New Jersey, from the Hudson Valley down to Staten Island, and all points in between, this is my backyard."-Driverman2006
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  9. #29
    The 50's to present day cities and vehicles, with all vehicles from each era would be best overall, giving players more choices, since many 50's race cars were slow and clunky compared to today's, like the Formula One race car.
    --------------
    Driver SF2, include: Everything from DSF and... More freedom to explore: Open Parking Lots, Offroad hills, forests, bring us into a Rural Setting, customizable options, lots of RAMPS again and corkscrew wooden bridges across ponds, Sportbikes too. And please lose the lame roadside rails, so we can REALLY go off road and fly off without hitting invisible walls.
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  10. #30
    Yes. I must say that it would be a great idea to allow us to have vehicles from that of the 1950's up until that of the present day.
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