<span class="ev_code_PURPLE">Title changed. We dont do arguements here.
Note Coops comments below.
CuZ</span>
This threads a place where you can talk about console specs, etc so you don't have to fill up threads with criticism.
P.S. keep your facts right:
OFFICIAL XBOX 360 SPECS
Xbox 360 Technical Specifications
Custom IBM PowerPC-based CPU
Three symmetrical cores running at 3.2 GHz each
Two hardware threads per core; six hardware threads total
VMX-128 vector unit per core; three total
128 VMX-128 registers per hardware thread
1 MB L2 cache
CPU Game Math Performance
9.6 billion dot product operations per second
Custom ATI Graphics Processor
10 MB of embedded DRAM
48-way parallel floating-point dynamically scheduled shader pipelines
Unified shader architecture
Polygon Performance
500 million triangles per second
Pixel Fill Rate
16 gigasamples per second fill rate using 4x MSAA
Shader Performance
48 billion shader operations per second
Memory
512 MB of 700 MHz GDDR3 RAM
Unified memory architecture
Memory Bandwidth
22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus
High-Definition Game Support
All games supported at 16:9, 720p, 1080i and 1080p, with anti-aliasing
Standard-definition and high-definition video output supported
Audio
Multi-channel surround sound output
Supports 48KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels
Now comparing the this to the 8800GTX
(obviously your only comparing this to the 360 GPU and memory)<the 8800GTX is about $700
Stream Processors
128
Core Clock (MHz)
575
Shader Clock (MHz)
1350
Memory Clock (MHz)
900
Memory Amount
768MB
Memory Interface
384-bit
Memory bandwith (GB/sec)
86.4
Texture Fill rate (billion/sec)
36.8
Now the 8800GTX is more powerful (it better be for $700) but it's built to play anygame for the next 1 year at least at full setings
Crysis' minimum requirements for GeForce Cards is the 7600 which at low settings plays crysis fairly well.
Here are the 7600s specs
GeForce 7600 GT
Graphics Bus Technology PCI Express®
Memory 256MB
Memory Interface 128-bit
Memory Bandwidth (GB/sec) 22.4
Fill Rate (Billion pixels/sec) 6.7
Vertices/Second (Millions) 700
Pixels per clock (peak) 12
RAMDACs (MHz) 400
Comparing that to the 360 you can see the 360 wins. Taking instances like Halo 2 on Xbox to Halo 2 on PC you can see that hardware doesn't matter too much anyways.
Now for your rebuttle...



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