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Thread: SC: Conviction Official Feedback Thread | Forums

  1. #1

    Join Date
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    Please use this thread to post your feedback both, positive and negative on Splinter Cell Conviction. Remember to keep posts clear, concise and to the point

    Spam posts and posts in breach of the forum rules will be removed without warning.

    Thank you all in advance for your valuable feedback


    NOTE: If you're having technical issues with the game contact support and file a ticket (direct web link in my signature) this thread is for feedback rather than assistance. Thanks
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  2. #2
    Loving what I've played so far, but I found the PEC to be pretty disappointing.

    I was expecting it to be like the Rainbow Six: Vegas PEC system, but instead you have about 7 or so pre-defined outfits and a few preset colour/camouflage schemes to choose from. I would have liked to individually choose tops, trousers, armour and colour/camouflage different parts of my outfit (like Rainbow Six).

    My biggest gripe though (and I know there's a thread for this) is not being able to unequip weapon attachments. I'm probably not going to buy most of the weapon upgrades for fear that I might ruin the look of my gun. Going back to Rainbow Six again, in that game you could choose to equip a silencer or scope but you could take it off again at any time. I really don't see why Ubisoft made it so we can't take off upgrades in the first place.

    Anyway, just thought I'd put my thoughts here. Besides the PEC, I don't really think there's much else I dislike. The co-op is great fun!
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  3. #3
    I love the game, I checked out other sites reviews, they complained about graphics not being up to par. I disagree the graphics are the best on 360 so far.

    The PEC system is cool, but (like stilton_squadjd) not being able to unequip attachments is kind of a bummer.

    I bought the LE of SCC, and was unfortunately one of those customers with a faulty USB drive. It is ok. Especially now that they making it available in other ways.

    *I hope I don't get in trouble for asking, for I haven't got an answer on this. Is the soundtrack going to be available to the US.
    Reason being, I absolutely love all the Splinter Cell's music. I would like to add the wonderful music of Conviction to my collection.
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  4. #4
    SCC is awesome, the only problem i have with the game is not being able to mark lights :/.
    When i saw it in one of the videos it looked amazing because you didnt have waste time aiming at lights and miss and have ppl here you.

    but other than that i think the game is truely amazing, good graphics, smooth gameplay, and no freezing.

    Good Job Ubisoft,
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  5. #5
    Senior Member TreFacTor's Avatar
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    Positives:
    -The game is well done, the animations are fluid and controls are for the most part tight.
    -The story fills in where it should although a little haphazardly and leaves room for another title/sequel
    -Denied ops is a great addition, it helps you learn the multiplayer maps, and there is a decent variety.
    -I much prefer the look of Sam now as compared to the early hobo rendition.
    -Glad to see Co-op return
    -No more Spies versus Mercs!
    -lots of weapons
    -Quick loading
    -Hand to hand take downs/ CQC
    -interactive environments for combat.

    Negatives:
    -Botched launch promotions, I had 8 codes that unlocked a total of 5 items. First time I ever regretted pre- ordering a game or Collector's Edition (USA Edition, the Uk edition was fine, should have been universal! Does anyone have a working usb? Didn't care about it's contents, but wanted the usb)
    -Can't move bodies
    -NO KNIFE! NO LOCK PICK (I can buy a lock pick)
    -Sticky cam that plays rag tag music??? WTF might as well have made it a fog horn!
    -Sam is more agile than ever, but lost the most agile moves from previous games that fit more in with Convictions gameplay. (Upside down kill, wall split, throwing bottles/objects)
    -Black and white saturation without the ability to turn it off
    -last known position marker is irritating. LKP has been a staple of the game, there's no need for the hollow marker which gets stuck at times. This marker should be able to be toggled off.
    -More co op missions are needed.
    -Weapons that should be able to be silenced can't be
    -you cannot exchange or unequip upgrades to weapons
    -The multiplayer skins are crap
    -Multiple upgrades for multiplayer skins, but you can only equip 3 at a time, and there is little to no difference other than armor.
    -You can kill enemies with helmets with a single shot if you use M&E, but not if you manually shoot them in the face.
    -Single player campaign is far too short!
    -Player choice has been limited. Many times there is only one way to proceed, and that almost always leads to a firefight rather than being able to use all of Sam's skill set.
    -NPC's don't move until "TRIGGERED", often even when I wasn't detected, NPC's just stood in lighted areas meaning that I had to fire a shot, use a sticky cam, or alert them to Sam's pressence before they started their patrol routine.
    -M&E is nice, but there was no need to the slow motion, maybe the first time in training for effect, but it gets boring and old quickly.

    I give the game a 4 out of 5, but for the fans who have purchased, and played every single SC game, more consideration should have been given especially when you throw in the wait between games. Sam's motives and his thought process may have changed, but he should not have lost his signature moves while gaining agility.


    -->How has Assassins Creed 3 disappointed me -Kotaku-<--
    If I sound judgmental regarding your favorite Ubisoft game it's only because I care!
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  6. #6
    the game is awesome only the frozen parts!!!!!!

    fix it!!!!

    lag also in co-up!!!!
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  7. #7
    Senior Member Andre202's Avatar
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    I know only the story so I will write about that.

    For the next game it would be nice to come up with an original, complexe, depth story just like Splinter Cell titles should be. This way you will be able to avoid lots of questions. The Story in Conviction is told in a very good way but it is to simple and hasn't the depth the previous games had. Like Splinter Cell Double Agent the Story has alot of holes and the comic doesn't help me either to find a connection between Splinter Cell Double Agent and Splinter Cell Conviction.

    One thing in Splinter Cell was that you had the freedom to gather additional information. You could for example interrogate soldiers or you could just kill/KO them. There were also alot of information saved in hard disks (computers). Some are required to see them because they are part of the mission but alot of other E-Mails and Data gives you additional information. In Conviction alot of things are not clear and til today noone can really say how Sam got into the prison and how the Death of Sarah was faked. In Conviction they didn't show where she lives, they didn't show where she went with Coste. She is there only for a few seconds. The ending is disappointing because there you think [SPOILER]<span class="ev_code_WHITE"> that Sam wouldn't kill Reed because he learned Revenge isn't a solution (well I hoped he would learn that, actually he knows it that revenge isn't a solution). You couldn't tell why Grim shoot Reed now. Sadono was also a very dangerous man but they didn't killed him, they used him to gather more information.</span>[/Spioler] It is to much Hollywood. Don't ruin the characters because of that because they are reach and alot of people could identify themself with the character of the old SCs. Some said combine SCCT with SCC, I agree but don't use a shallow Story. Use the Story Telling of SCC (emotions etc.) but use the depth, complexe Story of SCCT. I cannot really say the story is that good, because it is to shallow for a Splinter Cell Game.
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  8. #8
    Senior Member Versus-Mroj's Avatar
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    The WORST part of SCC is F****** checkpoint system!!! Free saving was very specific for this serie...
    http://www.SamFisher.cz- Splinter Cell forever! (Over 25GB Splinter Cell stuffs online! 9,09GB of WMV and 8,03GB of flash 720p HD videos and 699MB HD screenshots from Conviction up to 9126x6453!)

    http://www.splintercellconviction.cz - Comix Trailer 720p!
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  9. #9
    Originally posted by Andre202:
    I know only the story so I will write about that.

    For the next game it would be nice to come up with an original, complexe, depth story just like Splinter Cell titles should be. This way you will be able to avoid lots of questions. The Story in Conviction is told in a very good way but it is to simple and hasn't the depth the previous games had. Like Splinter Cell Double Agent the Story has alot of holes and the comic doesn't help me either to find a connection between Splinter Cell Double Agent and Splinter Cell Conviction.

    One thing in Splinter Cell was that you had the freedom to gather additional information. You could for example interrogate soldiers or you could just kill/KO them. There were also alot of information saved in hard disks (computers). Some are required to see them because they are part of the mission but alot of other E-Mails and Data gives you additional information. In Conviction alot of things are not clear and til today noone can really say how Sam got into the prison and how the Death of Sarah was faked. In Conviction they didn't show where she lives, they didn't show where she went with Coste. She is there only for a few seconds. The ending is disappointing because there you think [SPOILER]<span class="ev_code_WHITE"> that Sam wouldn't kill Reed because he learned Revenge isn't a solution (well I hoped he would learn that, actually he knows it that revenge isn't a solution). You couldn't tell why Grim shoot Reed now. Sadono was also a very dangerous man but they didn't killed him, they used him to gather more information.</span>[/Spioler] It is to much Hollywood. Don't ruin the characters because of that because they are reach and alot of people could identify themself with the character of the old SCs. Some said combine SCCT with SCC, I agree but don't use a shallow Story. Use the Story Telling of SCC (emotions etc.) but use the depth, complexe Story of SCCT. I cannot really say the story is that good, because it is to shallow for a Splinter Cell Game.
    I'm taking the liberty to quote this so the devs have two opportunities to read it. It's pretty important.
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  10. #10
    What I just want to say is to other SC fans.

    Play the game for what it is, I know a lot of things are disappointing to some players, but Conviction is a really great game if you look at it from just a video game stand-point.

    It's not the true splinter cell sequel we all know and wanted, but Conviction is still hands down my favorite game in the past 3 years.


    Playthrough Complete Demo: http://www.youtube.com/watch?v=SMVRqCJjQ5Q

    My Newest Playthrough: [url]http://www.yo
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