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Thread: Multiplayer Host socket channel problem... | Forums

  1. #1
    XyZspineZyX
    Guest
    Everytime I want to host an IOW game (8vs8) - after loading pings jump up to 5000ms and I am getting following error messages:

    "socket channel NOT created (only TREE network structure is supported" followed by an IP & port number - which is not mine.

    At that time people start to jump off because of the huge ping times!!

    Got ADSL 64/256 - usually good pings as client.
    Connection rock solid by dsl-report tests... optimized


    Anyone can help?


    9./JG54_Kirin
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  2. #2
    XyZspineZyX
    Guest
    Everytime I want to host an IOW game (8vs8) - after loading pings jump up to 5000ms and I am getting following error messages:

    "socket channel NOT created (only TREE network structure is supported" followed by an IP & port number - which is not mine.

    At that time people start to jump off because of the huge ping times!!

    Got ADSL 64/256 - usually good pings as client.
    Connection rock solid by dsl-report tests... optimized


    Anyone can help?


    9./JG54_Kirin
    Reply With Quote Reply With Quote

  3. #3
    are you runnign through a router or gateway?


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  4. #4
    XyZspineZyX
    Guest
    Now that's a good question - not net nerd here but I think I am not running through a router...

    Using a USB ADSL 'modem' via analog line. Can't tell you 'bout gateway.
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  5. #5
    XyZspineZyX
    Guest
    it's no way to connect the dedicated server without
    UBI.COM GAME LOBBY... it,s bad... if you're running il2fb and then trying connect to dwedicated server manuaily by pointing it's IP you will get that error about TREE NETWORK STRUCTURE ((
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  6. #6
    XyZspineZyX
    Guest
    This thread is almost a year old and relates to il2 only.

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