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Thread: Bug and glitches feedback thread. | Forums

  1. #11
    Originally posted by slindfors2:
    Dunno if it's just me missing which key it is, but I can't seem to cancel moving a totem Also, allow skipping clips, both intro and cutscenes (no one cares about intro ones, and cutscene ones are the same between each level)
    Press X
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  2. #12
    Originally posted by muffinmonsta:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by slindfors2:
    Dunno if it's just me missing which key it is, but I can't seem to cancel moving a totem Also, allow skipping clips, both intro and cutscenes (no one cares about intro ones, and cutscene ones are the same between each level)
    Press X </div></BLOCKQUOTE>

    Thanks, my bad for not checking the settings first.
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  3. #13
    Not sure if it's a bug or intentionally left in the PC version, but the 30 FPS limit is, well... limiting

    Pretty sure my PC could show me much more FPS if it was uncapped.

    Also some kind of improved mouse pointer/camera control would be nice. I constantly feel like the controls are working against me. They feel pretty terrible.
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  4. #14
    The High Tides mission isn't broken, it is just an insane difficulty spike. Took me a while to beat it.
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  5. #15
    Originally posted by Sharkeezbro:
    The High Tides mission isn't broken, it is just an insane difficulty spike. Took me a while to beat it.
    Compare it to the Xbox version. The tide coming in right after another is a bug.

    A bug I have on every level featuring tsunamis. The tsunamis are baby sized, at best able to take out one village and hardly flooding anything. There is no way to even lose "roar of the sea" and the tidal wave doesn't even breach the wall on "the first power"

    The level waves has the movement of the terrain but it seems much less then it should be. The totem in the basin always remains standing in water.

    The flags also seem to spread way out of control covering huge areas, if I wait long enough it covers the entire map
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  6. #16
    When a village is destroyed, the tribe automatically starts rebuilding it (I'll assume that's not a bug) however, it's impossible to cancel this, leading to tribesmen constantly calling for help because they can't access the lava-covered totem. (or dying)

    Yes, I know it's 'X' to cancel, but cancelling just doesn't work.
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  7. #17
    I am finding on the 3rd mission (cant remember the name) After the seconds tsunami I can no longer move materials, I cannot pick them up or put them down, the breath just circles like when its round a totem even when I move.

    Also I am finding after these I cannot exit the game. I have to CTRL+ALT+DELTE to exit the game.
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  8. #18
    In the last mission (the sandbox mission) when I put a volcano, I observed that after growing at the beginning, then, the collapse of the caldera avoids further growing of the volcano. Also, the volcanic ashes should be grey, like in the real world, not the same color as the sand (although it can behave the same way)

    However, in the lava springs, they continue growing until they make the typical stratovolcano with a small crater at the top.

    If you want to make a reallistic volcano for the first case (the shield volcano), look at Mauna Loa, the biggest volcano on the Earth (at Hawaii) Its caldera may collapse a bit by the fractures and the earthquakes during each eruption, but it keeps growing and puking lava that runs accross its almost plain slope
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  9. #19
    Yes the high tides mission IS bugged, but seems like it's not bugged for everyone. It is hard, we know it. However, in some cases it's not hard, it's IMPOSSIBLE. First village "dies" in 30-40 seconds in, and the rocky "bridge" NEVER dries.

    People are discussing it further here:
    http://forums.ubi.com/eve/foru...1064939/m/3981032249
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  10. #20
    I can't see the main menu on my Desktop PC. While My netbook can
    The screen stays on watery background but no menus
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