http://www.gamer20.com/gamehub/ameri...0/previews/768
Did he say... VEHICLES?!![]()
http://www.gamer20.com/gamehub/ameri...0/previews/768
Did he say... VEHICLES?!![]()
"Gaming is a pause from reality."
Student - California State University Sacramento
http://www.gamer20.com/gamehub/ameri...0/previews/768
Did he say... VEHICLES?!![]()
"Gaming is a pause from reality."
Student - California State University Sacramento
These is JUST what I wanted confirmed:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> And similar to a real soldier, you can only max out in one or two areas. Clearly, not everybody can be a super strong sniper-medic. So, you will have to choose your specialization according to your preferred playing style </div></BLOCKQUOTE>
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> The other team will look like the enemy, but they will see themselves as the Army as well. </div></BLOCKQUOTE>
Good find, BTW. Could a dev let us know who all has done an article so we can check them out? I get questions answered with every article.
Would be good to get clarification of this:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> Many of the game's physics are identical to their real life counterparts. It ranges from the way you handle your weapons to how you drive tanks and whatnot. </div></BLOCKQUOTE>
Didn't think they were going to have vehicles?
I wondered about that too, I'm glad you can level up higher in some spots over others.
I can't decide on my two. Def want to run with my squad support, so I may find a balance for that!
The anticipation is killing me!!![]()
"Gaming is a pause from reality."
Student - California State University Sacramento
It would be nice if you could re-arrange your priorities (to a certain degree) based on the skill/mission you currently want to accomplish.
In ROAS you earned re-distribution points, so you could move your skill points where you wanted--but not all that often, you had to build them up.
I was all over marksman and conditioning in ROAS, I suspect I'll do that again. Valor was another good one for calm under fire. Can't wait to play around with it.
I think the vehicles are for single player, not multiplayer.
"Gaming is a pause from reality."
Student - California State University Sacramento
Yes, I liked the way ROAS was setup with the re-distribution points. I hope there is something similar in AA:TS. I like changing rolls every so often to get a full feel for the game, not just sniping all the time or grenading all the time.