I've heard a lot of disscussion on a little doo-dad CT will use to further inhance it's graphics: Normal mapping, as opposed to Bump mapping. Can someone explain what normal mapping is, exactly? I know what the difference is- Compare PT multiplayer to, say, DooM III's, or Halo 2's multiplayer. PT isn't even worth comparing, as....well...DooM III looks better and all.....yeah...
But I still don't get what Normal Mapping is.



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