This something I wouyld like to bring to the developers attention.
In RvS the series tried something new interms of a multiplayer server stup menu. The game featured no ""lobby" like all other games, including LD. I was never sure if this was becuase you were simply trying something new, or if it was a limitation of the UR engine.
This was something I really did nopt like to see. For myself, the game lost some of its commuintiy feel as a result. And while running a server I found it frusterating. As well as having to relaunch the server in order to play Coop.
This are issues that I hope will be considered, and changed over the last game for PC made with the UR engine, RvS.
Thanks for reading at any rate.
What do other fans think?





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